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sharp shooting
Active Skill
Level 1
SP:32
Concentrates to shoot, dealing (Atk225%) arrow DMG to the target and granting self (15%*Damage Done) HP
Level 2
SP:34
Concentrates to shoot, dealing (Atk250%) arrow DMG to the target and granting self (15%*Damage Done) HP
Level 3
SP:36
Concentrates to shoot, dealing (Atk275%) arrow DMG to the target and granting self (15%*Damage Done) HP
Level 4
SP:38
Concentrates to shoot, dealing (Atk300%) arrow DMG to the target and granting self (15%*Damage Done) HP
Level 5
SP:40
Concentrates to shoot, dealing (Atk325%) arrow DMG to the target and granting self (15%*Damage Done) HP
Level 6
SP:42
Concentrates to shoot, dealing (Atk350%) arrow DMG to the target and granting self (30%*Damage Done) HP
Level 7
SP:44
Concentrates to shoot, dealing (Atk375%) arrow DMG to the target and granting self (30%*Damage Done) HP
Level 8
SP:46
Concentrates to shoot, dealing (Atk400%) arrow DMG to the target and granting self (30%*Damage Done) HP
Level 9
SP:48
Concentrates to shoot, dealing (Atk425%) arrow DMG to the target and granting self (30%*Damage Done) HP
Level 10
SP:50
Concentrates to shoot, dealing (Atk450%) arrow DMG to the target and granting self (30%*Damage Done) HP
true sight
Active Skill
Level 1
SP:43
Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +1% and Critical +1 for 33 sec
Level 2
SP:46
Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +2% and Critical +2 for 36 sec
Level 3
SP:49
Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +3% and Critical +3 for 39 sec
Level 4
SP:52
Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +4% and Critical +4 for 42 sec
Level 5
SP:55
Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +5% and Critical +5 for 45 sec
Level 6
SP:58
Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +6% and Critical +6 for 48 sec
Level 7
SP:61
Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +7% and Critical +7 for 51 sec
Level 8
SP:64
Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +8% and Critical +8 for 54 sec
Level 9
SP:67
Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +9% and Critical +9 for 57 sec
Level 10
SP:70
Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +10% and Critical +10 for 60 sec
ferity awakening
Passive Skill
Level 1
When the target has < 30% HP, self has a 6% higher chance to deal critical attack and 6% higher to trigger beast
Level 2
When the target has < 30% HP, self has a 12% higher chance to deal critical attack and 12% higher to trigger beast
Level 3
When the target has < 30% HP, self has a 18% higher chance to deal critical attack and 18% higher to trigger beast
Level 4
When the target has < 30% HP, self has a 24% higher chance to deal critical attack and 24% higher to trigger beast
Level 5
When the target has < 30% HP, self has a 30% higher chance to deal critical attack and 30% higher to trigger beast
Skill Breakthrough (unlocks at trans job 40)
Level 6
When the target has < 34% HP, self has a 30% higher chance to deal critical attack and 30% higher to trigger beast
Level 7
When the target has < 38% HP, self has a 30% higher chance to deal critical attack and 30% higher to trigger beast
Level 8
When the target has < 42% HP, self has a 30% higher chance to deal critical attack and 30% higher to trigger beast
Level 9
When the target has < 46% HP, self has a 30% higher chance to deal critical attack and 30% higher to trigger beast
Level 10
When the target has < 50% HP, self has a 30% higher chance to deal critical attack and 30% higher to trigger beast
multi firing
Active Skill
Level 1
SP:34
Strafes the frontal area, dealing (Atk240%) lane Dmg to all enemies in range and knocking them back shortly
Level 2
SP:36
Strafes the frontal area, dealing (Atk300%) lane Dmg to all enemies in range and knocking them back shortly
Level 3
SP:38
Strafes the frontal area, dealing (Atk360%) lane Dmg to all enemies in range and knocking them back shortly
Level 4
SP:40
Strafes the frontal area, dealing (Atk420%) lane Dmg to all enemies in range and knocking them back shortly
Level 5
SP:42
Strafes the frontal area, dealing (Atk480%) lane Dmg to all enemies in range and knocking them back shortly
Level 6
SP:44
Strafes the frontal area, dealing (Atk540%) lane Dmg to all enemies in range and knocking them back shortly
Level 7
SP:46
Strafes the frontal area, dealing (Atk600%) lane Dmg to all enemies in range and knocking them back shortly
Level 8
SP:48
Strafes the frontal area, dealing (Atk660%) lane Dmg to all enemies in range and knocking them back shortly
Level 9
SP:50
Strafes the frontal area, dealing (Atk720%) lane Dmg to all enemies in range and knocking them back shortly
Level 10
SP:52
Strafes the frontal area, dealing (Atk780%) lane Dmg to all enemies in range and knocking them back shortly
Skill Breakthrough (unlocks at trans job 40)
Level 11
SP:54
Strafes the frontal area, dealing (Atk860%) lane Dmg to all enemies in range and knocking them back shortly
Level 12
SP:56
Strafes the frontal area, dealing (Atk940%) lane Dmg to all enemies in range and knocking them back shortly
Level 13
SP:58
Strafes the frontal area, dealing (Atk1020%) lane Dmg to all enemies in range and knocking them back shortly
Level 14
SP:60
Strafes the frontal area, dealing (Atk1100%) lane Dmg to all enemies in range and knocking them back shortly
Level 15
SP:62
Strafes the frontal area, dealing (Atk1180%) lane Dmg to all enemies in range and knocking them back shortly
Level 16
SP:64
Strafes the frontal area, dealing (Atk1260%) lane Dmg to all enemies in range and knocking them back shortly
Level 17
SP:66
Strafes the frontal area, dealing (Atk1340%) lane Dmg to all enemies in range and knocking them back shortly
Level 18
SP:68
Strafes the frontal area, dealing (Atk1420%) lane Dmg to all enemies in range and knocking them back shortly
Level 19
SP:70
Strafes the frontal area, dealing (Atk1500%) lane Dmg to all enemies in range and knocking them back shortly
Level 20
SP:72
Strafes the frontal area, dealing (Atk1580%) lane Dmg to all enemies in range and knocking them back shortly
stun
Passive Skill
Level 1
Using the skill Falcon Assault / Hunting Assault, has a 10% chance to stun the enemy unit for 2.6 sec. Stunned targets will take extra 3% damage.
Level 2
Using the skill Falcon Assault / Hunting Assault, has a 20% chance to stun the enemy unit for 3.2 sec. Stunned targets will take extra 6% damage.
Level 3
Using the skill Falcon Assault / Hunting Assault, has a 30% chance to stun the enemy unit for 3.8 sec. Stunned targets will take extra 9% damage.
Level 4
Using the skill Falcon Assault / Hunting Assault, has a 40% chance to stun the enemy unit for 4.4 sec. Stunned targets will take extra 12% damage.
Level 5
Using the skill Falcon Assault / Hunting Assault, has a 50% chance to stun the enemy unit for 5.0 sec. Stunned targets will take extra 15% damage.
hunting assault
Active Skill
Level 1
SP:15
Falcon deals natural Dmg: (120% Blitz Beat skill damage) to up to 6 enemies in the front row.
Level 2
SP:18
Falcon deals natural Dmg: (140% Blitz Beat skill damage) to up to 6 enemies in the front row.
Level 3
SP:21
Falcon deals natural Dmg: (160% Blitz Beat skill damage) to up to 6 enemies in the front row.
Level 4
SP:24
Falcon deals natural Dmg: (180% Blitz Beat skill damage) to up to 6 enemies in the front row.
Level 5
SP:27
Falcon deals natural Dmg: (200% Blitz Beat skill damage) to up to 6 enemies in the front row.
Level 6
SP:30
Falcon deals natural Dmg: (220% Blitz Beat skill damage) to up to 6 enemies in the front row.
Level 7
SP:33
Falcon deals natural Dmg: (240% Blitz Beat skill damage) to up to 6 enemies in the front row.
Level 8
SP:36
Falcon deals natural Dmg: (260% Blitz Beat skill damage) to up to 6 enemies in the front row.
Level 9
SP:39
Falcon deals natural Dmg: (280% Blitz Beat skill damage) to up to 6 enemies in the front row.
Level 10
SP:42
Falcon deals natural Dmg: (300% Blitz Beat skill damage) to up to 6 enemies in the front row.
trump tamer
Passive Skill
Level 1
Every time Beast attacks will increase own Atk by 6%. Stacks up to 3 times. Lasts 3 sec.
Level 2
Every time Beast attacks will increase own Atk by 7%. Stacks up to 3 times. Lasts 3 sec.
Level 3
Every time Beast attacks will increase own Atk by 8%. Stacks up to 3 times. Lasts 3 sec.
Level 4
Every time Beast attacks will increase own Atk by 9%. Stacks up to 3 times. Lasts 3 sec.
Level 5
Every time Beast attacks will increase own Atk by 10%. Stacks up to 3 times. Lasts 3 sec.
Level 6
Every time Beast attacks will increase own Atk by 11%. Stacks up to 3 times. Lasts 3 sec.
Level 7
Every time Beast attacks will increase own Atk by 12%. Stacks up to 3 times. Lasts 3 sec.
Level 8
Every time Beast attacks will increase own Atk by 13%. Stacks up to 3 times. Lasts 3 sec.
Level 9
Every time Beast attacks will increase own Atk by 14%. Stacks up to 3 times. Lasts 3 sec.
Level 10
Every time Beast attacks will increase own Atk by 15%. Stacks up to 3 times. Lasts 3 sec.
Skill Breakthrough (unlocks at trans job 40)
Level 11
Every time Beast attacks will increase own Atk by 16% and Critical Damage 1%. Stacks up to 3 times. Lasts 3 sec.
Level 12
Every time Beast attacks will increase own Atk by 17% and Critical Damage 2%. Stacks up to 3 times. Lasts 3 sec.
Level 13
Every time Beast attacks will increase own Atk by 18% and Critical Damage 3%. Stacks up to 3 times. Lasts 3 sec.
Level 14
Every time Beast attacks will increase own Atk by 19% and Critical Damage 4%. Stacks up to 3 times. Lasts 3 sec.
Level 15
Every time Beast attacks will increase own Atk by 20% and Critical Damage 5%. Stacks up to 3 times. Lasts 3 sec.
wind walk
Active Skill
Level 1
SP:23
Increases self Move Spd by 2% and Flee by 2% for 30 sec
Level 2
SP:26
Increases self Move Spd by 4% and Flee by 4% for 60 sec
Level 3
SP:29
Increases self Move Spd by 6% and Flee by 6% for 90 sec
Level 4
SP:32
Increases self Move Spd by 8% and Flee by 8% for 120 sec
Level 5
SP:35
Increases self Move Spd by 10% and Flee by 10% for 150 sec
Level 6
SP:38
Increases self Move Spd by 12% and Flee by 12% for 180 sec
Level 7
SP:41
Increases self Move Spd by 14% and Flee by 14% for 210 sec
Level 8
SP:44
Increases self Move Spd by 16% and Flee by 16% for 240 sec
Level 9
SP:47
Increases self Move Spd by 18% and Flee by 18% for 270 sec
Level 10
SP:50
Increases self Move Spd by 20% and Flee by 20% for 300 sec
land mine
Active Skill
Level 1
SP:30
Deals (Dex* (3 +BaseLv/100) * (1 +Int/35) * 200%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.
Level 2
SP:30
Deals (Dex* (3 +BaseLv/100) * (1 +Int/35) * 340%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.
Level 3
SP:30
Deals (Dex* (3 +BaseLv/100) * (1 +Int/35) * 480%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.
Level 4
SP:30
Deals (Dex* (3 +BaseLv/100) * (1 +Int/35) * 620%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.
Level 5
SP:30
Deals (Dex* (3 +BaseLv/100) * (1 +Int/35) * 760%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.
Skill Breakthrough (unlocks at trans job 40)
Level 6
SP:30
Deals ( (Dex*(3 +BaseLv/100)*(1 +Int/35) + (Atk +Refine Atk)*5%) * 760%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.
Level 7
SP:30
Deals ( (Dex*(3 +BaseLv/100)*(1 +Int/35) + (Atk +Refine Atk)*10%) * 760%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.
Level 8
SP:30
Deals ( (Dex*(3 +BaseLv/100)*(1 +Int/35) + (Atk +Refine Atk)*15%) * 760%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.
Level 9
SP:30
Deals ( (Dex*(3 +BaseLv/100)*(1 +Int/35) + (Atk +Refine Atk)*20%) * 760%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.
Level 10
SP:30
Deals ( (Dex*(3 +BaseLv/100)*(1 +Int/35) + (Atk +Refine Atk)*25%) * 760%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.
Level 11
SP:30
Deals ( (Dex*(3 +BaseLv/100)*(1 +Int/35) + (Atk +Refine Atk)*30%) * 760%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.
Level 12
SP:30
Deals ( (Dex*(3 +BaseLv/100)*(1 +Int/35) + (Atk +Refine Atk)*35%) * 760%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.
Level 13
SP:30
Deals ( (Dex*(3 +BaseLv/100)*(1 +Int/35) + (Atk +Refine Atk)*40%) * 760%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.
Level 14
SP:30
Deals ( (Dex*(3 +BaseLv/100)*(1 +Int/35) + (Atk +Refine Atk)*45%) * 760%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.
Level 15
SP:30
Deals ( (Dex*(3 +BaseLv/100)*(1 +Int/35) + (Atk +Refine Atk)*50%) * 760%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.
trap research
Passive Skill
Level 1
The upper limit of coexisting traps increases to 1, the caster's intelligence permanently increases by 1. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8.
Level 2
The upper limit of coexisting traps increases to 1, the caster's intelligence permanently increases by 2. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8.
Level 3
The upper limit of coexisting traps increases to 2, the caster's intelligence permanently increases by 3. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8.
Level 4
The upper limit of coexisting traps increases to 2, the caster's intelligence permanently increases by 4. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8.
Level 5
The upper limit of coexisting traps increases to 3, the caster's intelligence permanently increases by 5. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8.
Level 6
The upper limit of coexisting traps increases to 3, the caster's intelligence permanently increases by 6. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8.
Level 7
The upper limit of coexisting traps increases to 4, the caster's intelligence permanently increases by 7. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8.
Level 8
The upper limit of coexisting traps increases to 4, the caster's intelligence permanently increases by 8. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8.
Level 9
The upper limit of coexisting traps increases to 5, the caster's intelligence permanently increases by 9. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8.
Level 10
The upper limit of coexisting traps increases to 5, the caster's intelligence permanently increases by 10. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8.
sandman trap
Active Skill
Level 1
SP:15
Has a 60% chance to cause enemies in a small area to sleep for 4 sec. Up to 1 traps can be placed at a time. Targets won't fall asleep again in 1.5 sec after removing the sleep status.
Level 2
SP:18
Has a 70% chance to cause enemies in a small area to sleep for 8 sec. Up to 1 traps can be placed at a time. Targets won't fall asleep again in 1.5 sec after removing the sleep status.
Level 3
SP:21
Has a 80% chance to cause enemies in a small area to sleep for 12 sec. Up to 1 traps can be placed at a time. Targets won't fall asleep again in 1.5 sec after removing the sleep status.
Level 4
SP:24
Has a 90% chance to cause enemies in a small area to sleep for 16 sec. Up to 1 traps can be placed at a time. Targets won't fall asleep again in 1.5 sec after removing the sleep status.
Level 5
SP:27
Has a 100% chance to cause enemies in a small area to sleep for 20 sec. Up to 1 traps can be placed at a time. Targets won't fall asleep again in 1.5 sec after removing the sleep status.