99porings info

loading

99porings logo

Ragnarok Mobile Guides

ragnarok mobile sniper skill tree
sharp shooting

sharp shooting

Active Skill

Level 1

SP:32

Concentrates to shoot, dealing (Atk225%) arrow DMG to the target and granting self (15%*Damage Done) HP

Level 2

SP:34

Concentrates to shoot, dealing (Atk250%) arrow DMG to the target and granting self (15%*Damage Done) HP

Level 3

SP:36

Concentrates to shoot, dealing (Atk275%) arrow DMG to the target and granting self (15%*Damage Done) HP

Level 4

SP:38

Concentrates to shoot, dealing (Atk300%) arrow DMG to the target and granting self (15%*Damage Done) HP

Level 5

SP:40

Concentrates to shoot, dealing (Atk325%) arrow DMG to the target and granting self (15%*Damage Done) HP

Level 6

SP:42

Concentrates to shoot, dealing (Atk350%) arrow DMG to the target and granting self (30%*Damage Done) HP

Level 7

SP:44

Concentrates to shoot, dealing (Atk375%) arrow DMG to the target and granting self (30%*Damage Done) HP

Level 8

SP:46

Concentrates to shoot, dealing (Atk400%) arrow DMG to the target and granting self (30%*Damage Done) HP

Level 9

SP:48

Concentrates to shoot, dealing (Atk425%) arrow DMG to the target and granting self (30%*Damage Done) HP

Level 10

SP:50

Concentrates to shoot, dealing (Atk450%) arrow DMG to the target and granting self (30%*Damage Done) HP

true sight

true sight

Active Skill

Level 1

SP:43

Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +1% and Critical +1 for 33 sec

Level 2

SP:46

Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +2% and Critical +2 for 36 sec

Level 3

SP:49

Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +3% and Critical +3 for 39 sec

Level 4

SP:52

Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +4% and Critical +4 for 42 sec

Level 5

SP:55

Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +5% and Critical +5 for 45 sec

Level 6

SP:58

Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +6% and Critical +6 for 48 sec

Level 7

SP:61

Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +7% and Critical +7 for 51 sec

Level 8

SP:64

Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +8% and Critical +8 for 54 sec

Level 9

SP:67

Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +9% and Critical +9 for 57 sec

Level 10

SP:70

Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +10% and Critical +10 for 60 sec

ferity awakening

ferity awakening

Passive Skill

Level 1

When the target has < 30% HP, self has a 6% higher chance to deal critical attack and 6% higher to trigger beast

Level 2

When the target has < 30% HP, self has a 12% higher chance to deal critical attack and 12% higher to trigger beast

Level 3

When the target has < 30% HP, self has a 18% higher chance to deal critical attack and 18% higher to trigger beast

Level 4

When the target has < 30% HP, self has a 24% higher chance to deal critical attack and 24% higher to trigger beast

Level 5

When the target has < 30% HP, self has a 30% higher chance to deal critical attack and 30% higher to trigger beast

Skill Breakthrough (unlocks at trans job 40)

Level 6

When the target has < 34% HP, self has a 30% higher chance to deal critical attack and 30% higher to trigger beast

Level 7

When the target has < 38% HP, self has a 30% higher chance to deal critical attack and 30% higher to trigger beast

Level 8

When the target has < 42% HP, self has a 30% higher chance to deal critical attack and 30% higher to trigger beast

Level 9

When the target has < 46% HP, self has a 30% higher chance to deal critical attack and 30% higher to trigger beast

Level 10

When the target has < 50% HP, self has a 30% higher chance to deal critical attack and 30% higher to trigger beast

multi firing

multi firing

Active Skill

Level 1

SP:34

Strafes the frontal area, dealing (Atk240%) lane Dmg to all enemies in range and knocking them back shortly

Level 2

SP:36

Strafes the frontal area, dealing (Atk300%) lane Dmg to all enemies in range and knocking them back shortly

Level 3

SP:38

Strafes the frontal area, dealing (Atk360%) lane Dmg to all enemies in range and knocking them back shortly

Level 4

SP:40

Strafes the frontal area, dealing (Atk420%) lane Dmg to all enemies in range and knocking them back shortly

Level 5

SP:42

Strafes the frontal area, dealing (Atk480%) lane Dmg to all enemies in range and knocking them back shortly

Level 6

SP:44

Strafes the frontal area, dealing (Atk540%) lane Dmg to all enemies in range and knocking them back shortly

Level 7

SP:46

Strafes the frontal area, dealing (Atk600%) lane Dmg to all enemies in range and knocking them back shortly

Level 8

SP:48

Strafes the frontal area, dealing (Atk660%) lane Dmg to all enemies in range and knocking them back shortly

Level 9

SP:50

Strafes the frontal area, dealing (Atk720%) lane Dmg to all enemies in range and knocking them back shortly

Level 10

SP:52

Strafes the frontal area, dealing (Atk780%) lane Dmg to all enemies in range and knocking them back shortly

Skill Breakthrough (unlocks at trans job 40)

Level 11

SP:54

Strafes the frontal area, dealing (Atk860%) lane Dmg to all enemies in range and knocking them back shortly

Level 12

SP:56

Strafes the frontal area, dealing (Atk940%) lane Dmg to all enemies in range and knocking them back shortly

Level 13

SP:58

Strafes the frontal area, dealing (Atk1020%) lane Dmg to all enemies in range and knocking them back shortly

Level 14

SP:60

Strafes the frontal area, dealing (Atk1100%) lane Dmg to all enemies in range and knocking them back shortly

Level 15

SP:62

Strafes the frontal area, dealing (Atk1180%) lane Dmg to all enemies in range and knocking them back shortly

Level 16

SP:64

Strafes the frontal area, dealing (Atk1260%) lane Dmg to all enemies in range and knocking them back shortly

Level 17

SP:66

Strafes the frontal area, dealing (Atk1340%) lane Dmg to all enemies in range and knocking them back shortly

Level 18

SP:68

Strafes the frontal area, dealing (Atk1420%) lane Dmg to all enemies in range and knocking them back shortly

Level 19

SP:70

Strafes the frontal area, dealing (Atk1500%) lane Dmg to all enemies in range and knocking them back shortly

Level 20

SP:72

Strafes the frontal area, dealing (Atk1580%) lane Dmg to all enemies in range and knocking them back shortly

stun

stun

Passive Skill

Level 1

Using the skill Falcon Assault / Hunting Assault, has a 10% chance to stun the enemy unit for 2.6 sec. Stunned targets will take extra 3% damage.

Level 2

Using the skill Falcon Assault / Hunting Assault, has a 20% chance to stun the enemy unit for 3.2 sec. Stunned targets will take extra 6% damage.

Level 3

Using the skill Falcon Assault / Hunting Assault, has a 30% chance to stun the enemy unit for 3.8 sec. Stunned targets will take extra 9% damage.

Level 4

Using the skill Falcon Assault / Hunting Assault, has a 40% chance to stun the enemy unit for 4.4 sec. Stunned targets will take extra 12% damage.

Level 5

Using the skill Falcon Assault / Hunting Assault, has a 50% chance to stun the enemy unit for 5.0 sec. Stunned targets will take extra 15% damage.

hunting assault

hunting assault

Active Skill

Level 1

SP:15

Falcon deals natural Dmg: (120% Blitz Beat skill damage) to up to 6 enemies in the front row.

Level 2

SP:18

Falcon deals natural Dmg: (140% Blitz Beat skill damage) to up to 6 enemies in the front row.

Level 3

SP:21

Falcon deals natural Dmg: (160% Blitz Beat skill damage) to up to 6 enemies in the front row.

Level 4

SP:24

Falcon deals natural Dmg: (180% Blitz Beat skill damage) to up to 6 enemies in the front row.

Level 5

SP:27

Falcon deals natural Dmg: (200% Blitz Beat skill damage) to up to 6 enemies in the front row.

Level 6

SP:30

Falcon deals natural Dmg: (220% Blitz Beat skill damage) to up to 6 enemies in the front row.

Level 7

SP:33

Falcon deals natural Dmg: (240% Blitz Beat skill damage) to up to 6 enemies in the front row.

Level 8

SP:36

Falcon deals natural Dmg: (260% Blitz Beat skill damage) to up to 6 enemies in the front row.

Level 9

SP:39

Falcon deals natural Dmg: (280% Blitz Beat skill damage) to up to 6 enemies in the front row.

Level 10

SP:42

Falcon deals natural Dmg: (300% Blitz Beat skill damage) to up to 6 enemies in the front row.

trump tamer

trump tamer

Passive Skill

Level 1

Every time Beast attacks will increase own Atk by 6%. Stacks up to 3 times. Lasts 3 sec.

Level 2

Every time Beast attacks will increase own Atk by 7%. Stacks up to 3 times. Lasts 3 sec.

Level 3

Every time Beast attacks will increase own Atk by 8%. Stacks up to 3 times. Lasts 3 sec.

Level 4

Every time Beast attacks will increase own Atk by 9%. Stacks up to 3 times. Lasts 3 sec.

Level 5

Every time Beast attacks will increase own Atk by 10%. Stacks up to 3 times. Lasts 3 sec.

Level 6

Every time Beast attacks will increase own Atk by 11%. Stacks up to 3 times. Lasts 3 sec.

Level 7

Every time Beast attacks will increase own Atk by 12%. Stacks up to 3 times. Lasts 3 sec.

Level 8

Every time Beast attacks will increase own Atk by 13%. Stacks up to 3 times. Lasts 3 sec.

Level 9

Every time Beast attacks will increase own Atk by 14%. Stacks up to 3 times. Lasts 3 sec.

Level 10

Every time Beast attacks will increase own Atk by 15%. Stacks up to 3 times. Lasts 3 sec.

Skill Breakthrough (unlocks at trans job 40)

Level 11

Every time Beast attacks will increase own Atk by 16% and Critical Damage 1%. Stacks up to 3 times. Lasts 3 sec.

Level 12

Every time Beast attacks will increase own Atk by 17% and Critical Damage 2%. Stacks up to 3 times. Lasts 3 sec.

Level 13

Every time Beast attacks will increase own Atk by 18% and Critical Damage 3%. Stacks up to 3 times. Lasts 3 sec.

Level 14

Every time Beast attacks will increase own Atk by 19% and Critical Damage 4%. Stacks up to 3 times. Lasts 3 sec.

Level 15

Every time Beast attacks will increase own Atk by 20% and Critical Damage 5%. Stacks up to 3 times. Lasts 3 sec.

wind walk

wind walk

Active Skill

Level 1

SP:23

Increases self Move Spd by 2% and Flee by 2% for 30 sec

Level 2

SP:26

Increases self Move Spd by 4% and Flee by 4% for 60 sec

Level 3

SP:29

Increases self Move Spd by 6% and Flee by 6% for 90 sec

Level 4

SP:32

Increases self Move Spd by 8% and Flee by 8% for 120 sec

Level 5

SP:35

Increases self Move Spd by 10% and Flee by 10% for 150 sec

Level 6

SP:38

Increases self Move Spd by 12% and Flee by 12% for 180 sec

Level 7

SP:41

Increases self Move Spd by 14% and Flee by 14% for 210 sec

Level 8

SP:44

Increases self Move Spd by 16% and Flee by 16% for 240 sec

Level 9

SP:47

Increases self Move Spd by 18% and Flee by 18% for 270 sec

Level 10

SP:50

Increases self Move Spd by 20% and Flee by 20% for 300 sec

land mine

land mine

Active Skill

Level 1

SP:30

Deals (Dex* (3 +BaseLv/100) * (1 +Int/35) * 200%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.

Level 2

SP:30

Deals (Dex* (3 +BaseLv/100) * (1 +Int/35) * 340%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.

Level 3

SP:30

Deals (Dex* (3 +BaseLv/100) * (1 +Int/35) * 480%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.

Level 4

SP:30

Deals (Dex* (3 +BaseLv/100) * (1 +Int/35) * 620%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.

Level 5

SP:30

Deals (Dex* (3 +BaseLv/100) * (1 +Int/35) * 760%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.

Skill Breakthrough (unlocks at trans job 40)

Level 6

SP:30

Deals ( (Dex*(3 +BaseLv/100)*(1 +Int/35) + (Atk +Refine Atk)*5%) * 760%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.

Level 7

SP:30

Deals ( (Dex*(3 +BaseLv/100)*(1 +Int/35) + (Atk +Refine Atk)*10%) * 760%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.

Level 8

SP:30

Deals ( (Dex*(3 +BaseLv/100)*(1 +Int/35) + (Atk +Refine Atk)*15%) * 760%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.

Level 9

SP:30

Deals ( (Dex*(3 +BaseLv/100)*(1 +Int/35) + (Atk +Refine Atk)*20%) * 760%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.

Level 10

SP:30

Deals ( (Dex*(3 +BaseLv/100)*(1 +Int/35) + (Atk +Refine Atk)*25%) * 760%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.

Level 11

SP:30

Deals ( (Dex*(3 +BaseLv/100)*(1 +Int/35) + (Atk +Refine Atk)*30%) * 760%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.

Level 12

SP:30

Deals ( (Dex*(3 +BaseLv/100)*(1 +Int/35) + (Atk +Refine Atk)*35%) * 760%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.

Level 13

SP:30

Deals ( (Dex*(3 +BaseLv/100)*(1 +Int/35) + (Atk +Refine Atk)*40%) * 760%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.

Level 14

SP:30

Deals ( (Dex*(3 +BaseLv/100)*(1 +Int/35) + (Atk +Refine Atk)*45%) * 760%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.

Level 15

SP:30

Deals ( (Dex*(3 +BaseLv/100)*(1 +Int/35) + (Atk +Refine Atk)*50%) * 760%) earth M.Dmg based on Def to enemy that triggers it. Can have up to 2 traps of this kind.

trap research

trap research

Passive Skill

Level 1

The upper limit of coexisting traps increases to 1, the caster's intelligence permanently increases by 1. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8.

Level 2

The upper limit of coexisting traps increases to 1, the caster's intelligence permanently increases by 2. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8.

Level 3

The upper limit of coexisting traps increases to 2, the caster's intelligence permanently increases by 3. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8.

Level 4

The upper limit of coexisting traps increases to 2, the caster's intelligence permanently increases by 4. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8.

Level 5

The upper limit of coexisting traps increases to 3, the caster's intelligence permanently increases by 5. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8.

Level 6

The upper limit of coexisting traps increases to 3, the caster's intelligence permanently increases by 6. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8.

Level 7

The upper limit of coexisting traps increases to 4, the caster's intelligence permanently increases by 7. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8.

Level 8

The upper limit of coexisting traps increases to 4, the caster's intelligence permanently increases by 8. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8.

Level 9

The upper limit of coexisting traps increases to 5, the caster's intelligence permanently increases by 9. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8.

Level 10

The upper limit of coexisting traps increases to 5, the caster's intelligence permanently increases by 10. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8.

sandman trap

sandman trap

Active Skill

Level 1

SP:15

Has a 60% chance to cause enemies in a small area to sleep for 4 sec. Up to 1 traps can be placed at a time. Targets won't fall asleep again in 1.5 sec after removing the sleep status.

Level 2

SP:18

Has a 70% chance to cause enemies in a small area to sleep for 8 sec. Up to 1 traps can be placed at a time. Targets won't fall asleep again in 1.5 sec after removing the sleep status.

Level 3

SP:21

Has a 80% chance to cause enemies in a small area to sleep for 12 sec. Up to 1 traps can be placed at a time. Targets won't fall asleep again in 1.5 sec after removing the sleep status.

Level 4

SP:24

Has a 90% chance to cause enemies in a small area to sleep for 16 sec. Up to 1 traps can be placed at a time. Targets won't fall asleep again in 1.5 sec after removing the sleep status.

Level 5

SP:27

Has a 100% chance to cause enemies in a small area to sleep for 20 sec. Up to 1 traps can be placed at a time. Targets won't fall asleep again in 1.5 sec after removing the sleep status.

Back