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Ragnarok Mobile Guides

ragnarok mobile hunter skill tree
improve concentration

improve concentration

Passive Skill

Level 1

Permanently increase Agi 1 and DEX 1

Level 2

Permanently increase Agi 2 and DEX 2

Level 3

Permanently increase Agi 3 and DEX 3

Level 4

Permanently increase Agi 4 and DEX 4

Level 5

Permanently increase Agi 5 and DEX 5

Level 6

Permanently increase Agi 6 and DEX 6

Level 7

Permanently increase Agi 7 and DEX 7

Level 8

Permanently increase Agi 8 and DEX 8

Level 9

Permanently increase Agi 9 and DEX 9

Level 10

Permanently increase Agi 10 and DEX 10

Skill Breakthrough (unlocks at trans job 40)

Level 11

Permanently increase Agi 10, DEX 10, LUK 1, Critical Hit 1, Critical Damage 1%.

Level 12

Permanently increase Agi 10, DEX 10, LUK 2, Critical Hit 2, Critical Damage 2%.

Level 13

Permanently increase Agi 10, DEX 10, LUK 3, Critical Hit 3, Critical Damage 3%.

Level 14

Permanently increase Agi 10, DEX 10, LUK 4, Critical Hit 4, Critical Damage 4%.

Level 15

Permanently increase Agi 10, DEX 10, LUK 5, Critical Hit 5, Critical Damage 5%.

Level 16

Permanently increase Agi 10, DEX 10, LUK 6, Critical Hit 6, Critical Damage 6%.

Level 17

Permanently increase Agi 10, DEX 10, LUK 7, Critical Hit 7, Critical Damage 7%.

Level 18

Permanently increase Agi 10, DEX 10, LUK 8, Critical Hit 8, Critical Damage 8%.

Level 19

Permanently increase Agi 10, DEX 10, LUK 9, Critical Hit 9, Critical Damage 9%.

Level 20

Permanently increase Agi 10, DEX 10, LUK 10, Critical Hit 10, Critical Damage 10%.

splitting arrows

splitting arrows

Active Skill

Level 1

SP:15

Shoots split arrows to deal arrow Dmg equal to 180% Atk to an enemy, applying 75% complete splash damage to up to 3 nearby enemy targets.

Level 2

SP:17

Shoots split arrows to deal arrow Dmg equal to 230% Atk to an enemy, applying 75% complete splash damage to up to 3 nearby enemy targets.

Level 3

SP:19

Shoots split arrows to deal arrow Dmg equal to 280% Atk to an enemy, applying 75% complete splash damage to up to 3 nearby enemy targets.

Level 4

SP:21

Shoots split arrows to deal arrow Dmg equal to 330% Atk to an enemy, applying 75% complete splash damage to up to 4 nearby enemy targets.

Level 5

SP:23

Shoots split arrows to deal arrow Dmg equal to 380% Atk to an enemy, applying 75% complete splash damage to up to 4 nearby enemy targets.

Level 6

SP:25

Shoots split arrows to deal arrow Dmg equal to 430% Atk to an enemy, applying 75% complete splash damage to up to 4 nearby enemy targets.

Level 7

SP:27

Shoots split arrows to deal arrow Dmg equal to 480% Atk to an enemy, applying 75% complete splash damage to up to 5 nearby enemy targets.

Level 8

SP:29

Shoots split arrows to deal arrow Dmg equal to 530% Atk to an enemy, applying 75% complete splash damage to up to 5 nearby enemy targets.

Level 9

SP:31

Shoots split arrows to deal arrow Dmg equal to 580% Atk to an enemy, applying 75% complete splash damage to up to 5 nearby enemy targets.

Level 10

SP:33

Shoots split arrows to deal arrow Dmg equal to 630% Atk to an enemy, applying 75% complete splash damage to up to 6 nearby enemy targets.

heavy arrow

heavy arrow

Active Skill

Level 1

SP:32

Deals (Atk275%) arrow Dmg to the target. In the next 2.8 sec, the target suffers 30% more damage from auto attacks dealt by archers

Level 2

SP:34

Deals (Atk300%) arrow Dmg to the target. In the next 3.6 sec, the target suffers 30% more damage from auto attacks dealt by archers

Level 3

SP:36

Deals (Atk325%) arrow Dmg to the target. In the next 4.4 sec, the target suffers 30% more damage from auto attacks dealt by archers

Level 4

SP:38

Deals (Atk350%) arrow Dmg to the target. In the next 5.2 sec, the target suffers 30% more damage from auto attacks dealt by archers

Level 5

SP:40

Deals (Atk375%) arrow Dmg to the target. In the next 6.0 sec, the target suffers 30% more damage from auto attacks dealt by archers

Level 6

SP:42

Deals (Atk400%) arrow Dmg to the target. In the next 6.8 sec, the target suffers 30% more damage from auto attacks dealt by archers

Level 7

SP:44

Deals (Atk425%) arrow Dmg to the target. In the next 7.6 sec, the target suffers 30% more damage from auto attacks dealt by archers

Level 8

SP:46

Deals (Atk450%) arrow Dmg to the target. In the next 8.4 sec, the target suffers 30% more damage from auto attacks dealt by archers

Level 9

SP:48

Deals (Atk475%) arrow Dmg to the target. In the next 9.2 sec, the target suffers 30% more damage from auto attacks dealt by archers

Level 10

SP:50

Deals (Atk500%) arrow Dmg to the target. In the next 10.0 sec, the target suffers 30% more damage from auto attacks dealt by archers

blitz beat

blitz beat

Passive Skill

Level 1

Beast has a 5% chance to deal Neutral Dmg (ignore Def): (35 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *1.0, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*5%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX

Level 2

Beast has a 5% chance to deal Neutral Dmg (ignore Def): (40 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *1.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*10%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX

Level 3

Beast has a 5% chance to deal Neutral Dmg (ignore Def): (45 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *2.0, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*15%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX

Level 4

Beast has a 5% chance to deal Neutral Dmg (ignore Def): (50 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *2.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*20%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX

Level 5

Beast has a 5% chance to deal Neutral Dmg (ignore Def): (55 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *3.0, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*25%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX

Level 6

Beast has a 5% chance to deal Neutral Dmg (ignore Def): (60 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *3.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*30%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX

Level 7

Beast has a 5% chance to deal Neutral Dmg (ignore Def): (65 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *4.0, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*35%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX

Level 8

Beast has a 5% chance to deal Neutral Dmg (ignore Def): (70 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *4.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*40%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX

Level 9

Beast has a 5% chance to deal Neutral Dmg (ignore Def): (75 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *5.0, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*45%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX

Level 10

Beast has a 5% chance to deal Neutral Dmg (ignore Def): (80 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *5.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*50%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX

Skill Breakthrough (unlocks at trans job 40)

Level 11

Beast has a 5% chance to deal Neutral Dmg (ignore Def): (85 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *5.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*55%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX

Level 12

Beast has a 5% chance to deal Neutral Dmg (ignore Def): (90 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *5.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*60%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX

Level 13

Beast has a 5% chance to deal Neutral Dmg (ignore Def): (95 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *5.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*65%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX

Level 14

Beast has a 5% chance to deal Neutral Dmg (ignore Def): (100 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *5.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*70%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX

Level 15

Beast has a 5% chance to deal Neutral Dmg (ignore Def): (105 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *5.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*75%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX

Level 16

Beast has a 5% chance to deal Neutral Dmg (ignore Def): (110 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *5.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*80%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX

Level 17

Beast has a 5% chance to deal Neutral Dmg (ignore Def): (115 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *5.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*85%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX

Level 18

Beast has a 5% chance to deal Neutral Dmg (ignore Def): (120 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *5.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*90%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX

Level 19

Beast has a 5% chance to deal Neutral Dmg (ignore Def): (125 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *5.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*95%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX

Level 20

Beast has a 5% chance to deal Neutral Dmg (ignore Def): (130 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *5.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*100%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX

falcon assault

falcon assault

Active Skill

Level 1

SP:30

Sends the falcon to attack an enemy, dealing damage equal to 220% of Blitz Beat

Level 2

SP:34

Sends the falcon to attack an enemy, dealing damage equal to 290% of Blitz Beat

Level 3

SP:38

Sends the falcon to attack an enemy, dealing damage equal to 360% of Blitz Beat

Level 4

SP:42

Sends the falcon to attack an enemy, dealing damage equal to 430% of Blitz Beat

Level 5

SP:46

Sends the falcon to attack an enemy, dealing damage equal to 500% of Blitz Beat

beastmastery

beastmastery

Passive Skill

Level 1

Increase beast damage by 6

Level 2

Increase beast damage by 12

Level 3

Increase beast damage by 18

Level 4

Increase beast damage by 24

Level 5

Increase beast damage by 30

Level 6

Increase beast damage by 36

Level 7

Increase beast damage by 42

Level 8

Increase beast damage by 48

Level 9

Increase beast damage by 54

Level 10

Increase beast damage by 60

Skill Breakthrough (unlocks at trans job 40)

Level 11

Increase beast damage by 66

Level 12

Increase beast damage by 72

Level 13

Increase beast damage by 78

Level 14

Increase beast damage by 84

Level 15

Increase beast damage by 90

Level 16

Increase beast damage by 96

Level 17

Increase beast damage by 102

Level 18

Increase beast damage by 108

Level 19

Increase beast damage by 114

Level 20

Increase beast damage by 120

lightning arrow

lightning arrow

Active Skill

Level 1

SP:35

Shoots Ligtning Arrows to the sky to reveal all hidden enemy units within 3m. Lasts 10 sec

Level 2

SP:35

Shoots Ligtning Arrows to the sky to reveal all hidden enemy units and traps within 4m. Lasts 15 sec

Level 3

SP:35

Shoots Ligtning Arrows to the sky to reveal all hidden enemy units and traps within 5m. Lasts 20 sec

frost trap

frost trap

Active Skill

Level 1

SP:20

Deals (Dex * (3+BaseLv/100) * (1+Int/35) * 20%) water M.Dmg based on Def to all enemies in range when triggered. Has a 12% chance to freeze targets. If the targets are not frozen, slows them by 30% for 4 sec. Can have up to 2 traps of this kind.

Level 2

SP:20

Deals (Dex * (3+BaseLv/100) * (1+Int/35) * 40%) water M.Dmg based on Def to all enemies in range when triggered. Has a 14% chance to freeze targets. If the targets are not frozen, slows them by 35% for 5 sec. Can have up to 2 traps of this kind.

Level 3

SP:20

Deals (Dex * (3+BaseLv/100) * (1+Int/35) * 60%) water M.Dmg based on Def to all enemies in range when triggered. Has a 16% chance to freeze targets. If the targets are not frozen, slows them by 40% for 6 sec. Can have up to 2 traps of this kind.

Level 4

SP:20

Deals (Dex * (3+BaseLv/100) * (1+Int/35) * 80%) water M.Dmg based on Def to all enemies in range when triggered. Has a 18% chance to freeze targets. If the targets are not frozen, slows them by 45% for 7 sec. Can have up to 2 traps of this kind.

Level 5

SP:20

Deals (Dex * (3+BaseLv/100) * (1+Int/35) * 100%) water M.Dmg based on Def to all enemies in range when triggered. Has a 20% chance to freeze targets. If the targets are not frozen, slows them by 50% for 8 sec. Can have up to 2 traps of this kind.

claymore trap

claymore trap

Active Skill

Level 1

SP:30

Deals (Dex* (3+BaseLv/100)*(1+Int/35)*90%) earth M.Dmg based on Def to all enemies in range. Can have up to 4 traps of this kind at a time

Level 2

SP:30

Deals (Dex* (3+BaseLv/100)*(1+Int/35)*140%) earth M.Dmg based on Def to all enemies in range. Can have up to 4 traps of this kind at a time

Level 3

SP:30

Deals (Dex* (3+BaseLv/100)*(1+Int/35)*190%) earth M.Dmg based on Def to all enemies in range. Can have up to 4 traps of this kind at a time

Level 4

SP:30

Deals (Dex* (3+BaseLv/100)*(1+Int/35)*240%) earth M.Dmg based on Def to all enemies in range. Can have up to 4 traps of this kind at a time

Level 5

SP:30

Deals (Dex* (3+BaseLv/100)*(1+Int/35)*290%) earth M.Dmg based on Def to all enemies in range. Can have up to 4 traps of this kind at a time

Skill Breakthrough (unlocks at trans job 40)

Level 6

SP:30

Deals (Dex* (3+BaseLv/100)*(1+Int/35)*340%) earth M.Dmg based on Def to all enemies in range. Can have up to 4 traps of this kind at a time

Level 7

SP:30

Deals (Dex* (3+BaseLv/100)*(1+Int/35)*390%) earth M.Dmg based on Def to all enemies in range. Can have up to 4 traps of this kind at a time

Level 8

SP:30

Deals (Dex* (3+BaseLv/100)*(1+Int/35)*440%) earth M.Dmg based on Def to all enemies in range. Can have up to 4 traps of this kind at a time

Level 9

SP:30

Deals (Dex* (3+BaseLv/100)*(1+Int/35)*490%) earth M.Dmg based on Def to all enemies in range. Can have up to 4 traps of this kind at a time

Level 10

SP:30

Deals (Dex* (3+BaseLv/100)*(1+Int/35)*540%) earth M.Dmg based on Def to all enemies in range. Can have up to 4 traps of this kind at a time

detonator

detonator

Active Skill

Level 1

SP:20

Detonates all placed traps, increasing their damage dealt by 10%.

Level 2

SP:20

Detonates all placed traps, increasing their damage dealt by 20%.

Level 3

SP:20

Detonates all placed traps, increasing their damage dealt by 30%.

Skill Breakthrough (unlocks at trans job 40)

Level 4

Detonates all placed traps, increasing their damage dealt by 40%. Frost Trap, Claymore Trap and Land Mine explode area increased by 0.2m

Level 5

Detonates all placed traps, increasing their damage dealt by 50%. Frost Trap, Claymore Trap and Land Mine explode area increased by 0.4m

Level 6

Detonates all placed traps, increasing their damage dealt by 60%. Frost Trap, Claymore Trap and Land Mine explode area increased by 0.6m

Level 7

Detonates all placed traps, increasing their damage dealt by 70%. Frost Trap, Claymore Trap and Land Mine explode area increased by 0.8m

Level 8

Detonates all placed traps, increasing their damage dealt by 80%. Frost Trap, Claymore Trap and Land Mine explode area increased by 1.0m

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