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Ragnarok Mobile Guides


improve concentration
Passive Skill
Level 1
Permanently increase Agi 1 and DEX 1
Level 2
Permanently increase Agi 2 and DEX 2
Level 3
Permanently increase Agi 3 and DEX 3
Level 4
Permanently increase Agi 4 and DEX 4
Level 5
Permanently increase Agi 5 and DEX 5
Level 6
Permanently increase Agi 6 and DEX 6
Level 7
Permanently increase Agi 7 and DEX 7
Level 8
Permanently increase Agi 8 and DEX 8
Level 9
Permanently increase Agi 9 and DEX 9
Level 10
Permanently increase Agi 10 and DEX 10
Skill Breakthrough (unlocks at trans job 40)
Level 11
Permanently increase Agi 10, DEX 10, LUK 1, Critical Hit 1, Critical Damage 1%.
Level 12
Permanently increase Agi 10, DEX 10, LUK 2, Critical Hit 2, Critical Damage 2%.
Level 13
Permanently increase Agi 10, DEX 10, LUK 3, Critical Hit 3, Critical Damage 3%.
Level 14
Permanently increase Agi 10, DEX 10, LUK 4, Critical Hit 4, Critical Damage 4%.
Level 15
Permanently increase Agi 10, DEX 10, LUK 5, Critical Hit 5, Critical Damage 5%.
Level 16
Permanently increase Agi 10, DEX 10, LUK 6, Critical Hit 6, Critical Damage 6%.
Level 17
Permanently increase Agi 10, DEX 10, LUK 7, Critical Hit 7, Critical Damage 7%.
Level 18
Permanently increase Agi 10, DEX 10, LUK 8, Critical Hit 8, Critical Damage 8%.
Level 19
Permanently increase Agi 10, DEX 10, LUK 9, Critical Hit 9, Critical Damage 9%.
Level 20
Permanently increase Agi 10, DEX 10, LUK 10, Critical Hit 10, Critical Damage 10%.

splitting arrows
Active Skill
Level 1
SP:15
Shoots split arrows to deal arrow Dmg equal to 180% Atk to an enemy, applying 75% complete splash damage to up to 3 nearby enemy targets.
Level 2
SP:17
Shoots split arrows to deal arrow Dmg equal to 230% Atk to an enemy, applying 75% complete splash damage to up to 3 nearby enemy targets.
Level 3
SP:19
Shoots split arrows to deal arrow Dmg equal to 280% Atk to an enemy, applying 75% complete splash damage to up to 3 nearby enemy targets.
Level 4
SP:21
Shoots split arrows to deal arrow Dmg equal to 330% Atk to an enemy, applying 75% complete splash damage to up to 4 nearby enemy targets.
Level 5
SP:23
Shoots split arrows to deal arrow Dmg equal to 380% Atk to an enemy, applying 75% complete splash damage to up to 4 nearby enemy targets.
Level 6
SP:25
Shoots split arrows to deal arrow Dmg equal to 430% Atk to an enemy, applying 75% complete splash damage to up to 4 nearby enemy targets.
Level 7
SP:27
Shoots split arrows to deal arrow Dmg equal to 480% Atk to an enemy, applying 75% complete splash damage to up to 5 nearby enemy targets.
Level 8
SP:29
Shoots split arrows to deal arrow Dmg equal to 530% Atk to an enemy, applying 75% complete splash damage to up to 5 nearby enemy targets.
Level 9
SP:31
Shoots split arrows to deal arrow Dmg equal to 580% Atk to an enemy, applying 75% complete splash damage to up to 5 nearby enemy targets.
Level 10
SP:33
Shoots split arrows to deal arrow Dmg equal to 630% Atk to an enemy, applying 75% complete splash damage to up to 6 nearby enemy targets.

heavy arrow
Active Skill
Level 1
SP:32
Deals (Atk275%) arrow Dmg to the target. In the next 2.8 sec, the target suffers 30% more damage from auto attacks dealt by archers
Level 2
SP:34
Deals (Atk300%) arrow Dmg to the target. In the next 3.6 sec, the target suffers 30% more damage from auto attacks dealt by archers
Level 3
SP:36
Deals (Atk325%) arrow Dmg to the target. In the next 4.4 sec, the target suffers 30% more damage from auto attacks dealt by archers
Level 4
SP:38
Deals (Atk350%) arrow Dmg to the target. In the next 5.2 sec, the target suffers 30% more damage from auto attacks dealt by archers
Level 5
SP:40
Deals (Atk375%) arrow Dmg to the target. In the next 6.0 sec, the target suffers 30% more damage from auto attacks dealt by archers
Level 6
SP:42
Deals (Atk400%) arrow Dmg to the target. In the next 6.8 sec, the target suffers 30% more damage from auto attacks dealt by archers
Level 7
SP:44
Deals (Atk425%) arrow Dmg to the target. In the next 7.6 sec, the target suffers 30% more damage from auto attacks dealt by archers
Level 8
SP:46
Deals (Atk450%) arrow Dmg to the target. In the next 8.4 sec, the target suffers 30% more damage from auto attacks dealt by archers
Level 9
SP:48
Deals (Atk475%) arrow Dmg to the target. In the next 9.2 sec, the target suffers 30% more damage from auto attacks dealt by archers
Level 10
SP:50
Deals (Atk500%) arrow Dmg to the target. In the next 10.0 sec, the target suffers 30% more damage from auto attacks dealt by archers

blitz beat
Passive Skill
Level 1
Beast has a 5% chance to deal Neutral Dmg (ignore Def): (35 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *1.0, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*5%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX
Level 2
Beast has a 5% chance to deal Neutral Dmg (ignore Def): (40 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *1.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*10%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX
Level 3
Beast has a 5% chance to deal Neutral Dmg (ignore Def): (45 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *2.0, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*15%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX
Level 4
Beast has a 5% chance to deal Neutral Dmg (ignore Def): (50 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *2.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*20%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX
Level 5
Beast has a 5% chance to deal Neutral Dmg (ignore Def): (55 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *3.0, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*25%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX
Level 6
Beast has a 5% chance to deal Neutral Dmg (ignore Def): (60 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *3.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*30%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX
Level 7
Beast has a 5% chance to deal Neutral Dmg (ignore Def): (65 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *4.0, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*35%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX
Level 8
Beast has a 5% chance to deal Neutral Dmg (ignore Def): (70 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *4.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*40%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX
Level 9
Beast has a 5% chance to deal Neutral Dmg (ignore Def): (75 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *5.0, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*45%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX
Level 10
Beast has a 5% chance to deal Neutral Dmg (ignore Def): (80 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *5.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*50%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX
Skill Breakthrough (unlocks at trans job 40)
Level 11
Beast has a 5% chance to deal Neutral Dmg (ignore Def): (85 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *5.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*55%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX
Level 12
Beast has a 5% chance to deal Neutral Dmg (ignore Def): (90 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *5.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*60%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX
Level 13
Beast has a 5% chance to deal Neutral Dmg (ignore Def): (95 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *5.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*65%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX
Level 14
Beast has a 5% chance to deal Neutral Dmg (ignore Def): (100 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *5.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*70%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX
Level 15
Beast has a 5% chance to deal Neutral Dmg (ignore Def): (105 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *5.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*75%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX
Level 16
Beast has a 5% chance to deal Neutral Dmg (ignore Def): (110 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *5.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*80%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX
Level 17
Beast has a 5% chance to deal Neutral Dmg (ignore Def): (115 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *5.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*85%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX
Level 18
Beast has a 5% chance to deal Neutral Dmg (ignore Def): (120 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *5.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*90%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX
Level 19
Beast has a 5% chance to deal Neutral Dmg (ignore Def): (125 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *5.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*95%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX
Level 20
Beast has a 5% chance to deal Neutral Dmg (ignore Def): (130 + Beastmastery damage + Rounded(INT/2) *2 + Rounded(DEX/10) *2) *5.5, to a single enemy; and the beast deals additional damage: (Atk + Refine Atk)*100%. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT(greater influence) and DEX

falcon assault
Active Skill
Level 1
SP:30
Sends the falcon to attack an enemy, dealing damage equal to 220% of Blitz Beat
Level 2
SP:34
Sends the falcon to attack an enemy, dealing damage equal to 290% of Blitz Beat
Level 3
SP:38
Sends the falcon to attack an enemy, dealing damage equal to 360% of Blitz Beat
Level 4
SP:42
Sends the falcon to attack an enemy, dealing damage equal to 430% of Blitz Beat
Level 5
SP:46
Sends the falcon to attack an enemy, dealing damage equal to 500% of Blitz Beat

beastmastery
Passive Skill
Level 1
Increase beast damage by 6
Level 2
Increase beast damage by 12
Level 3
Increase beast damage by 18
Level 4
Increase beast damage by 24
Level 5
Increase beast damage by 30
Level 6
Increase beast damage by 36
Level 7
Increase beast damage by 42
Level 8
Increase beast damage by 48
Level 9
Increase beast damage by 54
Level 10
Increase beast damage by 60
Skill Breakthrough (unlocks at trans job 40)
Level 11
Increase beast damage by 66
Level 12
Increase beast damage by 72
Level 13
Increase beast damage by 78
Level 14
Increase beast damage by 84
Level 15
Increase beast damage by 90
Level 16
Increase beast damage by 96
Level 17
Increase beast damage by 102
Level 18
Increase beast damage by 108
Level 19
Increase beast damage by 114
Level 20
Increase beast damage by 120

lightning arrow
Active Skill
Level 1
SP:35
Shoots Ligtning Arrows to the sky to reveal all hidden enemy units within 3m. Lasts 10 sec
Level 2
SP:35
Shoots Ligtning Arrows to the sky to reveal all hidden enemy units and traps within 4m. Lasts 15 sec
Level 3
SP:35
Shoots Ligtning Arrows to the sky to reveal all hidden enemy units and traps within 5m. Lasts 20 sec

frost trap
Active Skill
Level 1
SP:20
Deals (Dex * (3+BaseLv/100) * (1+Int/35) * 20%) water M.Dmg based on Def to all enemies in range when triggered. Has a 12% chance to freeze targets. If the targets are not frozen, slows them by 30% for 4 sec. Can have up to 2 traps of this kind.
Level 2
SP:20
Deals (Dex * (3+BaseLv/100) * (1+Int/35) * 40%) water M.Dmg based on Def to all enemies in range when triggered. Has a 14% chance to freeze targets. If the targets are not frozen, slows them by 35% for 5 sec. Can have up to 2 traps of this kind.
Level 3
SP:20
Deals (Dex * (3+BaseLv/100) * (1+Int/35) * 60%) water M.Dmg based on Def to all enemies in range when triggered. Has a 16% chance to freeze targets. If the targets are not frozen, slows them by 40% for 6 sec. Can have up to 2 traps of this kind.
Level 4
SP:20
Deals (Dex * (3+BaseLv/100) * (1+Int/35) * 80%) water M.Dmg based on Def to all enemies in range when triggered. Has a 18% chance to freeze targets. If the targets are not frozen, slows them by 45% for 7 sec. Can have up to 2 traps of this kind.
Level 5
SP:20
Deals (Dex * (3+BaseLv/100) * (1+Int/35) * 100%) water M.Dmg based on Def to all enemies in range when triggered. Has a 20% chance to freeze targets. If the targets are not frozen, slows them by 50% for 8 sec. Can have up to 2 traps of this kind.

claymore trap
Active Skill
Level 1
SP:30
Deals (Dex* (3+BaseLv/100)*(1+Int/35)*90%) earth M.Dmg based on Def to all enemies in range. Can have up to 4 traps of this kind at a time
Level 2
SP:30
Deals (Dex* (3+BaseLv/100)*(1+Int/35)*140%) earth M.Dmg based on Def to all enemies in range. Can have up to 4 traps of this kind at a time
Level 3
SP:30
Deals (Dex* (3+BaseLv/100)*(1+Int/35)*190%) earth M.Dmg based on Def to all enemies in range. Can have up to 4 traps of this kind at a time
Level 4
SP:30
Deals (Dex* (3+BaseLv/100)*(1+Int/35)*240%) earth M.Dmg based on Def to all enemies in range. Can have up to 4 traps of this kind at a time
Level 5
SP:30
Deals (Dex* (3+BaseLv/100)*(1+Int/35)*290%) earth M.Dmg based on Def to all enemies in range. Can have up to 4 traps of this kind at a time
Skill Breakthrough (unlocks at trans job 40)
Level 6
SP:30
Deals (Dex* (3+BaseLv/100)*(1+Int/35)*340%) earth M.Dmg based on Def to all enemies in range. Can have up to 4 traps of this kind at a time
Level 7
SP:30
Deals (Dex* (3+BaseLv/100)*(1+Int/35)*390%) earth M.Dmg based on Def to all enemies in range. Can have up to 4 traps of this kind at a time
Level 8
SP:30
Deals (Dex* (3+BaseLv/100)*(1+Int/35)*440%) earth M.Dmg based on Def to all enemies in range. Can have up to 4 traps of this kind at a time
Level 9
SP:30
Deals (Dex* (3+BaseLv/100)*(1+Int/35)*490%) earth M.Dmg based on Def to all enemies in range. Can have up to 4 traps of this kind at a time
Level 10
SP:30
Deals (Dex* (3+BaseLv/100)*(1+Int/35)*540%) earth M.Dmg based on Def to all enemies in range. Can have up to 4 traps of this kind at a time

detonator
Active Skill
Level 1
SP:20
Detonates all placed traps, increasing their damage dealt by 10%.
Level 2
SP:20
Detonates all placed traps, increasing their damage dealt by 20%.
Level 3
SP:20
Detonates all placed traps, increasing their damage dealt by 30%.
Skill Breakthrough (unlocks at trans job 40)
Level 4
Detonates all placed traps, increasing their damage dealt by 40%. Frost Trap, Claymore Trap and Land Mine explode area increased by 0.2m
Level 5
Detonates all placed traps, increasing their damage dealt by 50%. Frost Trap, Claymore Trap and Land Mine explode area increased by 0.4m
Level 6
Detonates all placed traps, increasing their damage dealt by 60%. Frost Trap, Claymore Trap and Land Mine explode area increased by 0.6m
Level 7
Detonates all placed traps, increasing their damage dealt by 70%. Frost Trap, Claymore Trap and Land Mine explode area increased by 0.8m
Level 8
Detonates all placed traps, increasing their damage dealt by 80%. Frost Trap, Claymore Trap and Land Mine explode area increased by 1.0m