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Ragnarok Mobile Guides

ragnarok mobile high wizard skill tree
napalm vulcan

napalm vulcan

Active Skill

Level 1

SP:7

Deals (M.Atk*150%) ghost M.Dmg. Has a 3% chance to curse it

Level 2

SP:14

Deals (M.Atk*200%) ghost M.Dmg. Has a 6% chance to curse it

Level 3

SP:21

Deals (M.Atk*250%) ghost M.Dmg. Has a 9% chance to curse it

Level 4

SP:28

Deals (M.Atk*300%) ghost M.Dmg. Has a 12% chance to curse it

Level 5

SP:35

Deals (M.Atk*350%) ghost M.Dmg. Has a 15% chance to curse it

Level 6

SP:42

Deals (M.Atk*400%) ghost M.Dmg. Has a 18% chance to curse it

Level 7

SP:49

Deals (M.Atk*450%) ghost M.Dmg. Has a 21% chance to curse it

Level 8

SP:56

Deals (M.Atk*500%) ghost M.Dmg. Has a 24% chance to curse it

Level 9

SP:63

Deals (M.Atk*550%) ghost M.Dmg. Has a 27% chance to curse it

Level 10

SP:70

Deals (M.Atk*600%) ghost M.Dmg. Has a 30% chance to curse it

magic power

magic power

Active Skill

Level 1

SP:20

In the next 30 seconds, magic skill damage will increases by 5%

Level 2

SP:25

In the next 30 seconds, magic skill damage will increases by 10%

Level 3

SP:30

In the next 30 seconds, magic skill damage will increases by 15%

Level 4

SP:35

In the next 30 seconds, magic skill damage will increases by 20%

Level 5

SP:40

In the next 30 seconds, magic skill damage will increases by 25%

Level 6

SP:45

In the next 30 seconds, magic skill damage will increases by 30%

Level 7

SP:50

In the next 30 seconds, magic skill damage will increases by 35%

Level 8

SP:55

In the next 30 seconds, magic skill damage will increases by 40%

Level 9

SP:60

In the next 30 seconds, magic skill damage will increases by 45%

Level 10

SP:65

In the next 30 seconds, magic skill damage will increases by 50%

Skill Breakthrough (unlocks at trans job 40)

Level 11

SP:75

In the next 30 seconds, magic skill damage will increases by 50%. When using this skill, randomly acquire a (wind/earth/water/fire attribute damage increase by 2%) buff which lasts for 30 seconds.

Level 12

SP:85

In the next 30 seconds, magic skill damage will increases by 50%. When using this skill, randomly acquire a (wind/earth/water/fire attribute damage increase by 4%) buff which lasts for 30 seconds.

Level 13

SP:95

In the next 30 seconds, magic skill damage will increases by 50%. When using this skill, randomly acquire a (wind/earth/water/fire attribute damage increase by 6%) buff which lasts for 30 seconds.

Level 14

SP:105

In the next 30 seconds, magic skill damage will increases by 50%. When using this skill, randomly acquire a (wind/earth/water/fire attribute damage increase by 8%) buff which lasts for 30 seconds.

Level 15

SP:115

In the next 30 seconds, magic skill damage will increases by 50%. When using this skill, randomly acquire a (wind/earth/water/fire attribute damage increase by 10%) buff which lasts for 30 seconds.

Level 16

SP:125

In the next 30 seconds, magic skill damage will increases by 50%. When using this skill, randomly acquire a (wind/earth/water/fire attribute damage increase by 12%) buff which lasts for 30 seconds.

Level 17

SP:135

In the next 30 seconds, magic skill damage will increases by 50%. When using this skill, randomly acquire a (wind/earth/water/fire attribute damage increase by 14%) buff which lasts for 30 seconds.

Level 18

SP:145

In the next 30 seconds, magic skill damage will increases by 50%. When using this skill, randomly acquire a (wind/earth/water/fire attribute damage increase by 16%) buff which lasts for 30 seconds.

Level 19

SP:155

In the next 30 seconds, magic skill damage will increases by 50%. When using this skill, randomly acquire a (wind/earth/water/fire attribute damage increase by 18%) buff which lasts for 30 seconds.

Level 20

SP:165

In the next 30 seconds, magic skill damage will increases by 50%. When using this skill, randomly acquire a (wind/earth/water/fire attribute damage increase by 20%) buff which lasts for 30 seconds.

alight

alight

Passive Skill

Level 1

All fire skills have a 5% chance to inflict Alight status on enemy units hit, every 1 sec dealing (M.Atk7%) fire M.Dmg. Lasts 8 sec

Level 2

All fire skills have a 10% chance to inflict Alight status on enemy units hit, every 1 sec dealing (M.Atk9%) fire M.Dmg. Lasts 8 sec

Level 3

All fire skills have a 15% chance to inflict Alight status on enemy units hit, every 1 sec dealing (M.Atk11%) fire M.Dmg. Lasts 8 sec

Level 4

All fire skills have a 20% chance to inflict Alight status on enemy units hit, every 1 sec dealing (M.Atk13%) fire M.Dmg. Lasts 8 sec

Level 5

All fire skills have a 25% chance to inflict Alight status on enemy units hit, every 1 sec dealing (M.Atk15%) fire M.Dmg. Lasts 8 sec

Level 6

All fire skills have a 30% chance to inflict Alight status on enemy units hit, every 1 sec dealing (M.Atk17%) fire M.Dmg. Lasts 8 sec

Level 7

All fire skills have a 35% chance to inflict Alight status on enemy units hit, every 1 sec dealing (M.Atk19%) fire M.Dmg. Lasts 8 sec

Level 8

All fire skills have a 40% chance to inflict Alight status on enemy units hit, every 1 sec dealing (M.Atk21%) fire M.Dmg. Lasts 8 sec

Level 9

All fire skills have a 45% chance to inflict Alight status on enemy units hit, every 1 sec dealing (M.Atk23%) fire M.Dmg. Lasts 8 sec

Level 10

All fire skills have a 50% chance to inflict Alight status on enemy units hit, every 1 sec dealing (M.Atk25%) fire M.Dmg. Lasts 8 sec

flame dash

flame dash

Active Skill

Level 1

SP:75

Attacks the target with flame charge, dealing (M.Atk 60% +150) fire M.Dmg that ignores Mdef. If the target is in Alight status, explodes to deal massive fire M.Dmg to nearby enemies. This skill cannot apply Alight status. 0.8 sec cast time

Level 2

SP:75

Attacks the target with flame charge, dealing (M.Atk 80% +200) fire M.Dmg that ignores Mdef. If the target is in Alight status, explodes to deal massive fire M.Dmg to nearby enemies. This skill cannot apply Alight status. 1.1 sec cast time

Level 3

SP:75

Attacks the target with flame charge, dealing (M.Atk 100% +250) fire M.Dmg that ignores Mdef. If the target is in Alight status, explodes to deal massive fire M.Dmg to nearby enemies. This skill cannot apply Alight status. 1.4 sec cast time

Level 4

SP:75

Attacks the target with flame charge, dealing (M.Atk 120% +300) fire M.Dmg that ignores Mdef. If the target is in Alight status, explodes to deal massive fire M.Dmg to nearby enemies. This skill cannot apply Alight status. 1.7 sec cast time

Level 5

SP:75

Attacks the target with flame charge, dealing (M.Atk 140% +350) fire M.Dmg that ignores Mdef. If the target is in Alight status, explodes to deal massive fire M.Dmg to nearby enemies. This skill cannot apply Alight status. 2.0 sec cast time

Level 6

SP:75

Attacks the target with flame charge, dealing (M.Atk 160% +400) fire M.Dmg that ignores Mdef. If the target is in Alight status, explodes to deal massive fire M.Dmg to nearby enemies. This skill cannot apply Alight status. 2.3 sec cast time

Level 7

SP:75

Attacks the target with flame charge, dealing (M.Atk 180% +450) fire M.Dmg that ignores Mdef. If the target is in Alight status, explodes to deal massive fire M.Dmg to nearby enemies. This skill cannot apply Alight status. 2.6 sec cast time

Level 8

SP:75

Attacks the target with flame charge, dealing (M.Atk 200% +500) fire M.Dmg that ignores Mdef. If the target is in Alight status, explodes to deal massive fire M.Dmg to nearby enemies. This skill cannot apply Alight status. 2.9 sec cast time

Level 9

SP:75

Attacks the target with flame charge, dealing (M.Atk 220% +550) fire M.Dmg that ignores Mdef. If the target is in Alight status, explodes to deal massive fire M.Dmg to nearby enemies. This skill cannot apply Alight status. 3.2 sec cast time

Level 10

SP:75

Attacks the target with flame charge, dealing (M.Atk 240% +600) fire M.Dmg that ignores Mdef. If the target is in Alight status, explodes to deal massive fire M.Dmg to nearby enemies. This skill cannot apply Alight status. 3.5 sec cast time

safety wall

safety wall

Active Skill

Level 1

SP:30

Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 5 sec and can take up to 3 attacks. Up to 1 walls can exist at a time. 4 sec cast time

Level 2

SP:30

Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 10 sec and can take up to 4 attacks. Up to 1 walls can exist at a time. 3.6 sec cast time

Level 3

SP:30

Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 15 sec and can take up to 5 attacks. Up to 1 walls can exist at a time. 3.2 sec cast time

Level 4

SP:35

Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 20 sec and can take up to 6 attacks. Up to 2 walls can exist at a time. 2.8 sec cast time

Level 5

SP:35

Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 25 sec and can take up to 7 attacks. Up to 2 walls can exist at a time. 2.4 sec cast time

Level 6

SP:35

Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 30 sec and can take up to 8 attacks. Up to 2 walls can exist at a time. 2 sec cast time

Level 7

SP:40

Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 35 sec and can take up to 9 attacks. Up to 2 walls can exist at a time. 1.6 sec cast time

Level 8

SP:40

Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 40 sec and can take up to 10 attacks. Up to 3 walls can exist at a time. 1.2 sec cast time

Level 9

SP:40

Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 45 sec and can take up to 11 attacks. Up to 3 walls can exist at a time. 0.8 sec cast time

Level 10

SP:40

Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 50 sec and can take up to 12 attacks. Up to 3 walls can exist at a time. 0.4 sec cast time

frost nova

frost nova

Active Skill

Level 1

SP:90

Has a 38% chance to freeze all nearby enemies for 1.5 sec. Targets not frozen will suffer (M.Atk*110%) water M.Dmg. 6 sec fixed cast time

Level 2

SP:86

Has a 43% chance to freeze all nearby enemies for 3.0 sec. Targets not frozen will suffer (M.Atk*120%) water M.Dmg. 6 sec fixed cast time

Level 3

SP:82

Has a 48% chance to freeze all nearby enemies for 4.5 sec. Targets not frozen will suffer (M.Atk*130%) water M.Dmg. 5.5 sec fixed cast time

Level 4

SP:78

Has a 53% chance to freeze all nearby enemies for 6.0 sec. Targets not frozen will suffer (M.Atk*140%) water M.Dmg. 5.5 sec fixed cast time

Level 5

SP:74

Has a 58% chance to freeze all nearby enemies for 7.5 sec. Targets not frozen will suffer (M.Atk*150%) water M.Dmg. 5.0 sec fixed cast time

Level 6

SP:70

Has a 63% chance to freeze all nearby enemies for 9.0 sec. Targets not frozen will suffer (M.Atk*160%) water M.Dmg. 5.0 sec fixed cast time

Level 7

SP:66

Has a 68% chance to freeze all nearby enemies for 10.5 sec. Targets not frozen will suffer (M.Atk*170%) water M.Dmg. 4.5 sec fixed cast time

Level 8

SP:62

Has a 73% chance to freeze all nearby enemies for 12.0 sec. Targets not frozen will suffer (M.Atk*180%) water M.Dmg. 4.5 sec fixed cast time

Level 9

SP:58

Has a 78% chance to freeze all nearby enemies for 13.5 sec. Targets not frozen will suffer (M.Atk*190%) water M.Dmg. 4.0 sec fixed cast time

Level 10

SP:54

Has a 83% chance to freeze all nearby enemies for 15.0 sec. Targets not frozen will suffer (M.Atk*200%) water M.Dmg. 4.0 sec fixed cast time

Skill Breakthrough (unlocks at trans job 40)

Level 11

SP:54

Has a 83% chance to freeze all nearby enemies for 15.0 sec. Targets not frozen will suffer (M.Atk*210%) water M.Dmg. 3.2 sec fixed cast time

Level 12

SP:50

Has a 83% chance to freeze all nearby enemies for 15.0 sec. Targets not frozen will suffer (M.Atk*220%) water M.Dmg. 2.4 sec fixed cast time

Level 13

SP:46

Has a 83% chance to freeze all nearby enemies for 15.0 sec. Targets not frozen will suffer (M.Atk*230%) water M.Dmg. 1.6 sec fixed cast time

Level 14

SP:42

Has a 83% chance to freeze all nearby enemies for 15.0 sec. Targets not frozen will suffer (M.Atk*240%) water M.Dmg. 0.8 sec fixed cast time

Level 15

SP:38

Has a 83% chance to freeze all nearby enemies for 15.0 sec. Targets not frozen will suffer (M.Atk*250%) water M.Dmg. 0 sec fixed cast time

stone curse

stone curse

Active Skill

Level 1

SP:25

Has a 24% chance to petrify all enemies in the target area (Suffers less earth Dmg/more fire Dmg). Lasts 60 sec. Every 5 sec, petrified units lose 1% HP still they have ~25% HP remaining.

Level 2

SP:30

Has a 28% chance to petrify all enemies in the target area (Suffers less earth Dmg/more fire Dmg). Lasts 60 sec. Every 5 sec, petrified units lose 1% HP still they have ~25% HP remaining.

Level 3

SP:35

Has a 32% chance to petrify all enemies in the target area (Suffers less earth Dmg/more fire Dmg). Lasts 60 sec. Every 5 sec, petrified units lose 1% HP still they have ~25% HP remaining.

Level 4

SP:40

Has a 36% chance to petrify all enemies in the target area (Suffers less earth Dmg/more fire Dmg). Lasts 60 sec. Every 5 sec, petrified units lose 1% HP still they have ~25% HP remaining.

Level 5

SP:45

Has a 40% chance to petrify all enemies in the target area (Suffers less earth Dmg/more fire Dmg). Lasts 60 sec. Every 5 sec, petrified units lose 1% HP still they have ~25% HP remaining.

Level 6

SP:50

Has a 44% chance to petrify all enemies in the target area (Suffers less earth Dmg/more fire Dmg). Lasts 60 sec. Every 5 sec, petrified units lose 1% HP still they have ~25% HP remaining.

Level 7

SP:55

Has a 48% chance to petrify all enemies in the target area (Suffers less earth Dmg/more fire Dmg). Lasts 60 sec. Every 5 sec, petrified units lose 1% HP still they have ~25% HP remaining.

Level 8

SP:60

Has a 52% chance to petrify all enemies in the target area (Suffers less earth Dmg/more fire Dmg). Lasts 60 sec. Every 5 sec, petrified units lose 1% HP still they have ~25% HP remaining.

Level 9

SP:65

Has a 56% chance to petrify all enemies in the target area (Suffers less earth Dmg/more fire Dmg). Lasts 60 sec. Every 5 sec, petrified units lose 1% HP still they have ~25% HP remaining.

Level 10

SP:70

Has a 60% chance to petrify all enemies in the target area (Suffers less earth Dmg/more fire Dmg). Lasts 60 sec. Every 5 sec, petrified units lose 1% HP still they have ~25% HP remaining.

marsh pond

marsh pond

Active Skill

Level 1

SP:42

Any enemy units entering the area lose 25% Move Spd and 3 Agi and Dex for 30 sec.

Level 2

SP:44

Any enemy units entering the area lose 30% Move Spd and 6 Agi and Dex for 30 sec.

Level 3

SP:46

Any enemy units entering the area lose 35% Move Spd and 9 Agi and Dex for 30 sec.

Level 4

SP:48

Any enemy units entering the area lose 40% Move Spd and 12 Agi and Dex for 30 sec.

Level 5

SP:50

Any enemy units entering the area lose 45% Move Spd and 15 Agi and Dex for 30 sec.

Level 6

SP:52

Any enemy units entering the area lose 50% Move Spd and 18 Agi and Dex for 30 sec.

Level 7

SP:54

Any enemy units entering the area lose 55% Move Spd and 21 Agi and Dex for 30 sec.

Level 8

SP:56

Any enemy units entering the area lose 60% Move Spd and 24 Agi and Dex for 30 sec.

Level 9

SP:58

Any enemy units entering the area lose 65% Move Spd and 27 Agi and Dex for 30 sec.

Level 10

SP:60

Any enemy units entering the area lose 70% Move Spd and 30 Agi and Dex for 30 sec.

Skill Breakthrough (unlocks at trans job 40)

Level 11

SP:62

Any enemy units entering the area lose 70% Move Spd, 30 Agi and Dex, equipment ASPD 10% for 30 sec.

Level 12

SP:64

Any enemy units entering the area lose 70% Move Spd, 30 Agi and Dex, equipment ASPD 20% for 30 sec.

Level 13

SP:66

Any enemy units entering the area lose 70% Move Spd, 30 Agi and Dex, equipment ASPD 30% for 30 sec.

Level 14

SP:68

Any enemy units entering the area lose 70% Move Spd, 30 Agi and Dex, equipment ASPD 40% for 30 sec.

Level 15

SP:70

Any enemy units entering the area lose 70% Move Spd, 30 Agi and Dex, equipment ASPD 50% for 30 sec.

Level 16

SP:72

Any enemy units entering the area lose 70% Move Spd, 30 Agi and Dex, equipment ASPD 60% for 30 sec.

Level 17

SP:74

Any enemy units entering the area lose 70% Move Spd, 30 Agi and Dex, equipment ASPD 70% for 30 sec.

Level 18

SP:76

Any enemy units entering the area lose 70% Move Spd, 30 Agi and Dex, equipment ASPD 80% for 30 sec.

Level 19

SP:78

Any enemy units entering the area lose 70% Move Spd, 30 Agi and Dex, equipment ASPD 90% for 30 sec.

Level 20

SP:80

Any enemy units entering the area lose 70% Move Spd, 30 Agi and Dex, equipment ASPD 100% for 30 sec.

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