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Ragnarok Mobile Guides

ragnarok mobile blacksmith skill tree
cart revolution

cart revolution

Active Skill

Level 1

SP:15

Knocks back nearby enemies with the cart. Deals 350% Dmg. 3 sec CD

Level 2

SP:20

Knocks back nearby enemies with the cart. Deals 400% Dmg. 2.5 sec CD

Level 3

SP:25

Knocks back nearby enemies with the cart. Deals 450% Dmg. 2 sec CD

weapon perfection

weapon perfection

Active Skill

Level 1

SP:15

Any weapon of any Party member gains 10% more size correction to monsters of any size. Lasts 15 sec

Level 2

SP:20

Any weapon of any Party member gains 20% more size correction to monsters of any size. Lasts 20 sec

Level 3

SP:25

Any weapon of any Party member gains 30% more size correction to monsters of any size. Lasts 25 sec

Level 4

SP:30

Any weapon of any Party member gains 40% more size correction to monsters of any size. Lasts 30 sec

Level 5

SP:35

Any weapon of any Party member gains 50% more size correction to monsters of any size. Lasts 35 sec

Level 6

SP:40

Any weapon of any Party member gains 60% more size correction to monsters of any size. Lasts 40 sec

Level 7

SP:45

Any weapon of any Party member gains 70% more size correction to monsters of any size. Lasts 45 sec

Level 8

SP:50

Any weapon of any Party member gains 80% more size correction to monsters of any size. Lasts 50 sec

Level 9

SP:55

Any weapon of any Party member gains 90% more size correction to monsters of any size. Lasts 55 sec

Level 10

SP:60

Any weapon of any Party member gains 100% more size correction to monsters of any size. Lasts 60 sec

over thrust

over thrust

Active Skill

Level 1

SP:12

Increases self Atk by 5% for 110 sec. Increaes the whole Party's Atk by 5%

Level 2

SP:16

Increases self Atk by 10% for 120 sec. Increaes the whole Party's Atk by 5%

Level 3

SP:20

Increases self Atk by 15% for 130 sec. Increaes the whole Party's Atk by 5%

Level 4

SP:24

Increases self Atk by 20% for 140 sec. Increaes the whole Party's Atk by 5%

Level 5

SP:28

Increases self Atk by 25% for 150 sec. Increaes the whole Party's Atk by 5%

adrenaline rush

adrenaline rush

Active Skill

Level 1

SP:11

In 30 sec, Grants all Party members equipped with Axe and Maces type weapons 3% attack speed. Grants 1% ASPD for thoese equipped with other weapons

Level 2

SP:12

In 50 sec, Grants all Party members equipped with Axe and Maces type weapons 6% attack speed. Grants 2% ASPD for thoese equipped with other weapons

Level 3

SP:13

In 70 sec, Grants all Party members equipped with Axe and Maces type weapons 9% attack speed. Grants 3% ASPD for thoese equipped with other weapons

Level 4

SP:14

In 90 sec, Grants all Party members equipped with Axe and Maces type weapons 12% attack speed. Grants 4% ASPD for thoese equipped with other weapons

Level 5

SP:15

In 110 sec, Grants all Party members equipped with Axe and Maces type weapons 15% attack speed. Grants 5% ASPD for thoese equipped with other weapons

Level 6

SP:16

In 130 sec, Grants all Party members equipped with Axe and Maces type weapons 18% attack speed. Grants 6% ASPD for thoese equipped with other weapons

Level 7

SP:17

In 150 sec, Grants all Party members equipped with Axe and Maces type weapons 21% attack speed. Grants 7% ASPD for thoese equipped with other weapons

Level 8

SP:18

In 170 sec, Grants all Party members equipped with Axe and Maces type weapons 24% attack speed. Grants 8% ASPD for thoese equipped with other weapons

Level 9

SP:19

In 190 sec, Grants all Party members equipped with Axe and Maces type weapons 27% attack speed. Grants 9% ASPD for thoese equipped with other weapons

Level 10

SP:20

In 210 sec, Grants all Party members equipped with Axe and Maces type weapons 30% attack speed. Grants 10% ASPD for thoese equipped with other weapons

Skill Breakthrough (unlocks at trans job 40)

Level 11

SP:21

In 210 sec, Grants all Party members equipped with Axe and Maces type weapons 30% attack speed. Grants 10% ASPD for thoese equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 100.

Level 12

SP:22

In 210 sec, Grants all Party members equipped with Axe and Maces type weapons 30% attack speed. Grants 10% ASPD for thoese equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 200.

Level 13

SP:23

In 210 sec, Grants all Party members equipped with Axe and Maces type weapons 30% attack speed. Grants 10% ASPD for thoese equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 300.

Level 14

SP:24

In 210 sec, Grants all Party members equipped with Axe and Maces type weapons 30% attack speed. Grants 10% ASPD for thoese equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 400.

Level 15

SP:25

In 210 sec, Grants all Party members equipped with Axe and Maces type weapons 30% attack speed. Grants 10% ASPD for thoese equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 500.

Level 16

SP:26

In 210 sec, Grants all Party members equipped with Axe and Maces type weapons 30% attack speed. Grants 10% ASPD for thoese equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 600.

Level 17

SP:27

In 210 sec, Grants all Party members equipped with Axe and Maces type weapons 30% attack speed. Grants 10% ASPD for thoese equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 700.

Level 18

SP:28

In 210 sec, Grants all Party members equipped with Axe and Maces type weapons 30% attack speed. Grants 10% ASPD for thoese equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 800.

Level 19

SP:29

In 210 sec, Grants all Party members equipped with Axe and Maces type weapons 30% attack speed. Grants 10% ASPD for thoese equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 900.

Level 20

SP:30

In 210 sec, Grants all Party members equipped with Axe and Maces type weapons 30% attack speed. Grants 10% ASPD for thoese equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 1000.

hammerfall

hammerfall

Active Skill

Level 1

SP:15

Deals 200% Physical Dmg to nearby enemies. Has a 30% chance to stun them (up to 6 targets) for 2 sec

Level 2

SP:18

Deals 300% Physical Dmg to nearby enemies. Has a 40% chance to stun them (up to 6 targets) for 2 sec

Level 3

SP:21

Deals 400% Physical Dmg to nearby enemies. Has a 50% chance to stun them (up to 6 targets) for 2 sec

Level 4

SP:24

Deals 500% Physical Dmg to nearby enemies. Has a 60% chance to stun them (up to 6 targets) for 2 sec

Level 5

SP:27

Deals 600% Physical Dmg to nearby enemies. Has a 70% chance to stun them (up to 6 targets) for 2 sec

improper means

improper means

Passive Skill

Level 1

Increases 5% Zeny to the costs of money attacks, skill multiplier of money attack increases by 30%

Level 2

Increases 10% Zeny to the costs of money attacks, skill multiplier of money attack increases by 60%

Skill Breakthrough (unlocks at trans job 40)

Level 3

Increases 15% Zeny to the costs of money attacks, skill multiplier of money attack increases by 90%

Level 4

Increases 20% Zeny to the costs of money attacks, skill multiplier of money attack increases by 120%

Level 5

Increases 25% Zeny to the costs of money attacks, skill multiplier of money attack increases by 150%

Level 6

Increases 30% Zeny to the costs of money attacks, skill multiplier of money attack increases by 180%

Level 7

Increases 35% Zeny to the costs of money attacks, skill multiplier of money attack increases by 210%

Level 8

Increases 40% Zeny to the costs of money attacks, skill multiplier of money attack increases by 240%

Level 9

Increases 45% Zeny to the costs of money attacks, skill multiplier of money attack increases by 270%

Level 10

Increases 50% Zeny to the costs of money attacks, skill multiplier of money attack increases by 300%

skin tempering

skin tempering

Passive Skill

Level 1

Reduces fire damage taken by 5% and neutral damage taken by 1%

Level 2

Reduces fire damage taken by 10% and neutral damage taken by 2%

Level 3

Reduces fire damage taken by 15% and neutral damage taken by 3%

Level 4

Reduces fire damage taken by 20% and neutral damage taken by 4%

Level 5

Reduces fire damage taken by 25% and neutral damage taken by 5%

Skill Breakthrough (unlocks at trans job 40)

Level 6

Reduces fire damage taken by 26% and neutral damage taken by 5.5%

Level 7

Reduces fire damage taken by 27% and neutral damage taken by 6%

Level 8

Reduces fire damage taken by 28% and neutral damage taken by 6.5%

Level 9

Reduces fire damage taken by 29% and neutral damage taken by 7%

Level 10

Reduces fire damage taken by 30% and neutral damage taken by 7.5%

weaponry research

weaponry research

Passive Skill

Level 1

Increase Atk +4, Hit +3 for the weapon in use. Weapon Production Success Rate +0.5%

Level 2

Increase Atk +8, Hit +6 for the weapon in use. Weapon Production Success Rate +1%

Level 3

Increase Atk +12, Hit +9 for the weapon in use. Weapon Production Success Rate +1.5%

Level 4

Increase Atk +16, Hit +12 for the weapon in use. Weapon Production Success Rate +2%

Level 5

Increase Atk +20, Hit +15 for the weapon in use. Weapon Production Success Rate +2.5%

Level 6

Increase Atk +24, Hit +18 for the weapon in use. Weapon Production Success Rate +3%

Level 7

Increase Atk +28, Hit +21 for the weapon in use. Weapon Production Success Rate +3.5%

Level 8

Increase Atk +32, Hit +24 for the weapon in use. Weapon Production Success Rate +4%

Level 9

Increase Atk +36, Hit +27 for the weapon in use. Weapon Production Success Rate +4.5%

Level 10

Increase Atk +40, Hit +30 for the weapon in use. Weapon Production Success Rate +5%

weapon making

weapon making

Active Skill

Level 1

Blacksmith learns to make attribute weapons. Skill level affects 5.25% success rate. The final success rate is also affected by DEX, LUK and Weaponry Research. After learning it, has a chance to get Fuel x1 when picking up items

Level 2

Blacksmith learns to make attribute weapons. Skill level affects 6% success rate. The final success rate is also affected by DEX, LUK and Weaponry Research. After learning it, has a chance to get Fuel x1 when picking up items

Level 3

Blacksmith learns to make attribute weapons. Skill level affects 6.75% success rate. The final success rate is also affected by DEX, LUK and Weaponry Research. After learning it, has a chance to get Fuel x1 when picking up items

Level 4

Blacksmith learns to make attribute weapons. Skill level affects 7.5% success rate. The final success rate is also affected by DEX, LUK and Weaponry Research. After learning it, has a chance to get Fuel x1 when picking up items

Level 5

Blacksmith learns to make attribute weapons. Skill level affects 8.25% success rate. The final success rate is also affected by DEX, LUK and Weaponry Research. After learning it, has a chance to get Fuel x1 when picking up items

Level 6

Blacksmith learns to make attribute weapons. Skill level affects 9% success rate. The final success rate is also affected by DEX, LUK and Weaponry Research. After learning it, has a chance to get Fuel x1 when picking up items

Level 7

Blacksmith learns to make attribute weapons. Skill level affects 9.75% success rate. The final success rate is also affected by DEX, LUK and Weaponry Research. After learning it, has a chance to get Fuel x1 when picking up items

Level 8

Blacksmith learns to make attribute weapons. Skill level affects 10.5% success rate. The final success rate is also affected by DEX, LUK and Weaponry Research. After learning it, has a chance to get Fuel x1 when picking up items

Level 9

Blacksmith learns to make attribute weapons. Skill level affects 11.25% success rate. The final success rate is also affected by DEX, LUK and Weaponry Research. After learning it, has a chance to get Fuel x1 when picking up items

Level 10

Blacksmith learns to make attribute weapons. Skill level affects 12% success rate. The final success rate is also affected by DEX, LUK and Weaponry Research. After learning it, has a chance to get Fuel x1 when picking up items

oridecon research

oridecon research

Passive Skill

Level 1

Blacksmith could get 0.5% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk

Level 2

Blacksmith could get 1% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk

Level 3

Blacksmith could get 1.5% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk

Level 4

Blacksmith could get 2% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk

Level 5

Blacksmith could get 2.5% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk

Level 6

Blacksmith could get 3% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk

Level 7

Blacksmith could get 3.5% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk

Level 8

Blacksmith could get 4% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk

Level 9

Blacksmith could get 4.5% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk

Level 10

Blacksmith could get 5% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk

skin a flint

skin a flint

Passive Skill

Level 1

When items are not sold in Exchange, returns 10% cost for auction

Level 2

When items are not sold in Exchange, returns 30% cost for auction

Level 3

When items are not sold in Exchange, returns 50% cost for auction

Level 4

When items are not sold in Exchange, returns 70% cost for auction

Level 5

When items are not sold in Exchange, returns 90% cost for auction

magic rock making

magic rock making

Active Skill

Level 1

Blacksmith could make magic stones with special effects. Skill level affects 20.3% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items

Level 2

Blacksmith could make magic stones with special effects. Skill level affects 22.5% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items

Level 3

Blacksmith could make magic stones with special effects. Skill level affects 24.7% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items

Level 4

Blacksmith could make magic stones with special effects. Skill level affects 26.9% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items

Level 5

Blacksmith could make magic stones with special effects. Skill level affects 29.1% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items

Level 6

Blacksmith could make magic stones with special effects. Skill level affects 31.3% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items

Level 7

Blacksmith could make magic stones with special effects. Skill level affects 33.5% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items

Level 8

Blacksmith could make magic stones with special effects. Skill level affects 35.7% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items

Level 9

Blacksmith could make magic stones with special effects. Skill level affects 37.9% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items

Level 10

Blacksmith could make magic stones with special effects. Skill level affects 40.1% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items

refining expert

refining expert

Passive Skill

Level 1

Blacksmith Dex and Luk's effect to refine success rate increases by 0.5%

Level 2

Blacksmith Dex and Luk's effect to refine success rate increases by 1%

Level 3

Blacksmith Dex and Luk's effect to refine success rate increases by 1.5%

Level 4

Blacksmith Dex and Luk's effect to refine success rate increases by 2%

Level 5

Blacksmith Dex and Luk's effect to refine success rate increases by 2.5%

Level 6

Blacksmith Dex and Luk's effect to refine success rate increases by 3%

Level 7

Blacksmith Dex and Luk's effect to refine success rate increases by 3.5%

Level 8

Blacksmith Dex and Luk's effect to refine success rate increases by 4%

Level 9

Blacksmith Dex and Luk's effect to refine success rate increases by 4.5%

Level 10

Blacksmith Dex and Luk's effect to refine success rate increases by 5%

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