loading
cart revolution
Active Skill
Level 1
SP:15
Knocks back nearby enemies with the cart. Deals 350% Dmg. 3 sec CD
Level 2
SP:20
Knocks back nearby enemies with the cart. Deals 400% Dmg. 2.5 sec CD
Level 3
SP:25
Knocks back nearby enemies with the cart. Deals 450% Dmg. 2 sec CD
weapon perfection
Active Skill
Level 1
SP:15
Any weapon of any Party member gains 10% more size correction to monsters of any size. Lasts 15 sec
Level 2
SP:20
Any weapon of any Party member gains 20% more size correction to monsters of any size. Lasts 20 sec
Level 3
SP:25
Any weapon of any Party member gains 30% more size correction to monsters of any size. Lasts 25 sec
Level 4
SP:30
Any weapon of any Party member gains 40% more size correction to monsters of any size. Lasts 30 sec
Level 5
SP:35
Any weapon of any Party member gains 50% more size correction to monsters of any size. Lasts 35 sec
Level 6
SP:40
Any weapon of any Party member gains 60% more size correction to monsters of any size. Lasts 40 sec
Level 7
SP:45
Any weapon of any Party member gains 70% more size correction to monsters of any size. Lasts 45 sec
Level 8
SP:50
Any weapon of any Party member gains 80% more size correction to monsters of any size. Lasts 50 sec
Level 9
SP:55
Any weapon of any Party member gains 90% more size correction to monsters of any size. Lasts 55 sec
Level 10
SP:60
Any weapon of any Party member gains 100% more size correction to monsters of any size. Lasts 60 sec
over thrust
Active Skill
Level 1
SP:12
Increases self Atk by 5% for 110 sec. Increaes the whole Party's Atk by 5%
Level 2
SP:16
Increases self Atk by 10% for 120 sec. Increaes the whole Party's Atk by 5%
Level 3
SP:20
Increases self Atk by 15% for 130 sec. Increaes the whole Party's Atk by 5%
Level 4
SP:24
Increases self Atk by 20% for 140 sec. Increaes the whole Party's Atk by 5%
Level 5
SP:28
Increases self Atk by 25% for 150 sec. Increaes the whole Party's Atk by 5%
adrenaline rush
Active Skill
Level 1
SP:11
In 30 sec, Grants all Party members equipped with Axe and Maces type weapons 3% attack speed. Grants 1% ASPD for thoese equipped with other weapons
Level 2
SP:12
In 50 sec, Grants all Party members equipped with Axe and Maces type weapons 6% attack speed. Grants 2% ASPD for thoese equipped with other weapons
Level 3
SP:13
In 70 sec, Grants all Party members equipped with Axe and Maces type weapons 9% attack speed. Grants 3% ASPD for thoese equipped with other weapons
Level 4
SP:14
In 90 sec, Grants all Party members equipped with Axe and Maces type weapons 12% attack speed. Grants 4% ASPD for thoese equipped with other weapons
Level 5
SP:15
In 110 sec, Grants all Party members equipped with Axe and Maces type weapons 15% attack speed. Grants 5% ASPD for thoese equipped with other weapons
Level 6
SP:16
In 130 sec, Grants all Party members equipped with Axe and Maces type weapons 18% attack speed. Grants 6% ASPD for thoese equipped with other weapons
Level 7
SP:17
In 150 sec, Grants all Party members equipped with Axe and Maces type weapons 21% attack speed. Grants 7% ASPD for thoese equipped with other weapons
Level 8
SP:18
In 170 sec, Grants all Party members equipped with Axe and Maces type weapons 24% attack speed. Grants 8% ASPD for thoese equipped with other weapons
Level 9
SP:19
In 190 sec, Grants all Party members equipped with Axe and Maces type weapons 27% attack speed. Grants 9% ASPD for thoese equipped with other weapons
Level 10
SP:20
In 210 sec, Grants all Party members equipped with Axe and Maces type weapons 30% attack speed. Grants 10% ASPD for thoese equipped with other weapons
Skill Breakthrough (unlocks at trans job 40)
Level 11
SP:21
In 210 sec, Grants all Party members equipped with Axe and Maces type weapons 30% attack speed. Grants 10% ASPD for thoese equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 100.
Level 12
SP:22
In 210 sec, Grants all Party members equipped with Axe and Maces type weapons 30% attack speed. Grants 10% ASPD for thoese equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 200.
Level 13
SP:23
In 210 sec, Grants all Party members equipped with Axe and Maces type weapons 30% attack speed. Grants 10% ASPD for thoese equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 300.
Level 14
SP:24
In 210 sec, Grants all Party members equipped with Axe and Maces type weapons 30% attack speed. Grants 10% ASPD for thoese equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 400.
Level 15
SP:25
In 210 sec, Grants all Party members equipped with Axe and Maces type weapons 30% attack speed. Grants 10% ASPD for thoese equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 500.
Level 16
SP:26
In 210 sec, Grants all Party members equipped with Axe and Maces type weapons 30% attack speed. Grants 10% ASPD for thoese equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 600.
Level 17
SP:27
In 210 sec, Grants all Party members equipped with Axe and Maces type weapons 30% attack speed. Grants 10% ASPD for thoese equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 700.
Level 18
SP:28
In 210 sec, Grants all Party members equipped with Axe and Maces type weapons 30% attack speed. Grants 10% ASPD for thoese equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 800.
Level 19
SP:29
In 210 sec, Grants all Party members equipped with Axe and Maces type weapons 30% attack speed. Grants 10% ASPD for thoese equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 900.
Level 20
SP:30
In 210 sec, Grants all Party members equipped with Axe and Maces type weapons 30% attack speed. Grants 10% ASPD for thoese equipped with other weapons. Under Adrenaline Rush buff, self Auto Attack increaeses by 1000.
hammerfall
Active Skill
Level 1
SP:15
Deals 200% Physical Dmg to nearby enemies. Has a 30% chance to stun them (up to 6 targets) for 2 sec
Level 2
SP:18
Deals 300% Physical Dmg to nearby enemies. Has a 40% chance to stun them (up to 6 targets) for 2 sec
Level 3
SP:21
Deals 400% Physical Dmg to nearby enemies. Has a 50% chance to stun them (up to 6 targets) for 2 sec
Level 4
SP:24
Deals 500% Physical Dmg to nearby enemies. Has a 60% chance to stun them (up to 6 targets) for 2 sec
Level 5
SP:27
Deals 600% Physical Dmg to nearby enemies. Has a 70% chance to stun them (up to 6 targets) for 2 sec
improper means
Passive Skill
Level 1
Increases 5% Zeny to the costs of money attacks, skill multiplier of money attack increases by 30%
Level 2
Increases 10% Zeny to the costs of money attacks, skill multiplier of money attack increases by 60%
Skill Breakthrough (unlocks at trans job 40)
Level 3
Increases 15% Zeny to the costs of money attacks, skill multiplier of money attack increases by 90%
Level 4
Increases 20% Zeny to the costs of money attacks, skill multiplier of money attack increases by 120%
Level 5
Increases 25% Zeny to the costs of money attacks, skill multiplier of money attack increases by 150%
Level 6
Increases 30% Zeny to the costs of money attacks, skill multiplier of money attack increases by 180%
Level 7
Increases 35% Zeny to the costs of money attacks, skill multiplier of money attack increases by 210%
Level 8
Increases 40% Zeny to the costs of money attacks, skill multiplier of money attack increases by 240%
Level 9
Increases 45% Zeny to the costs of money attacks, skill multiplier of money attack increases by 270%
Level 10
Increases 50% Zeny to the costs of money attacks, skill multiplier of money attack increases by 300%
skin tempering
Passive Skill
Level 1
Reduces fire damage taken by 5% and neutral damage taken by 1%
Level 2
Reduces fire damage taken by 10% and neutral damage taken by 2%
Level 3
Reduces fire damage taken by 15% and neutral damage taken by 3%
Level 4
Reduces fire damage taken by 20% and neutral damage taken by 4%
Level 5
Reduces fire damage taken by 25% and neutral damage taken by 5%
Skill Breakthrough (unlocks at trans job 40)
Level 6
Reduces fire damage taken by 26% and neutral damage taken by 5.5%
Level 7
Reduces fire damage taken by 27% and neutral damage taken by 6%
Level 8
Reduces fire damage taken by 28% and neutral damage taken by 6.5%
Level 9
Reduces fire damage taken by 29% and neutral damage taken by 7%
Level 10
Reduces fire damage taken by 30% and neutral damage taken by 7.5%
weaponry research
Passive Skill
Level 1
Increase Atk +4, Hit +3 for the weapon in use. Weapon Production Success Rate +0.5%
Level 2
Increase Atk +8, Hit +6 for the weapon in use. Weapon Production Success Rate +1%
Level 3
Increase Atk +12, Hit +9 for the weapon in use. Weapon Production Success Rate +1.5%
Level 4
Increase Atk +16, Hit +12 for the weapon in use. Weapon Production Success Rate +2%
Level 5
Increase Atk +20, Hit +15 for the weapon in use. Weapon Production Success Rate +2.5%
Level 6
Increase Atk +24, Hit +18 for the weapon in use. Weapon Production Success Rate +3%
Level 7
Increase Atk +28, Hit +21 for the weapon in use. Weapon Production Success Rate +3.5%
Level 8
Increase Atk +32, Hit +24 for the weapon in use. Weapon Production Success Rate +4%
Level 9
Increase Atk +36, Hit +27 for the weapon in use. Weapon Production Success Rate +4.5%
Level 10
Increase Atk +40, Hit +30 for the weapon in use. Weapon Production Success Rate +5%
weapon making
Active Skill
Level 1
Blacksmith learns to make attribute weapons. Skill level affects 5.25% success rate. The final success rate is also affected by DEX, LUK and Weaponry Research. After learning it, has a chance to get Fuel x1 when picking up items
Level 2
Blacksmith learns to make attribute weapons. Skill level affects 6% success rate. The final success rate is also affected by DEX, LUK and Weaponry Research. After learning it, has a chance to get Fuel x1 when picking up items
Level 3
Blacksmith learns to make attribute weapons. Skill level affects 6.75% success rate. The final success rate is also affected by DEX, LUK and Weaponry Research. After learning it, has a chance to get Fuel x1 when picking up items
Level 4
Blacksmith learns to make attribute weapons. Skill level affects 7.5% success rate. The final success rate is also affected by DEX, LUK and Weaponry Research. After learning it, has a chance to get Fuel x1 when picking up items
Level 5
Blacksmith learns to make attribute weapons. Skill level affects 8.25% success rate. The final success rate is also affected by DEX, LUK and Weaponry Research. After learning it, has a chance to get Fuel x1 when picking up items
Level 6
Blacksmith learns to make attribute weapons. Skill level affects 9% success rate. The final success rate is also affected by DEX, LUK and Weaponry Research. After learning it, has a chance to get Fuel x1 when picking up items
Level 7
Blacksmith learns to make attribute weapons. Skill level affects 9.75% success rate. The final success rate is also affected by DEX, LUK and Weaponry Research. After learning it, has a chance to get Fuel x1 when picking up items
Level 8
Blacksmith learns to make attribute weapons. Skill level affects 10.5% success rate. The final success rate is also affected by DEX, LUK and Weaponry Research. After learning it, has a chance to get Fuel x1 when picking up items
Level 9
Blacksmith learns to make attribute weapons. Skill level affects 11.25% success rate. The final success rate is also affected by DEX, LUK and Weaponry Research. After learning it, has a chance to get Fuel x1 when picking up items
Level 10
Blacksmith learns to make attribute weapons. Skill level affects 12% success rate. The final success rate is also affected by DEX, LUK and Weaponry Research. After learning it, has a chance to get Fuel x1 when picking up items
oridecon research
Passive Skill
Level 1
Blacksmith could get 0.5% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk
Level 2
Blacksmith could get 1% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk
Level 3
Blacksmith could get 1.5% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk
Level 4
Blacksmith could get 2% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk
Level 5
Blacksmith could get 2.5% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk
Level 6
Blacksmith could get 3% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk
Level 7
Blacksmith could get 3.5% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk
Level 8
Blacksmith could get 4% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk
Level 9
Blacksmith could get 4.5% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk
Level 10
Blacksmith could get 5% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk
skin a flint
Passive Skill
Level 1
When items are not sold in Exchange, returns 10% cost for auction
Level 2
When items are not sold in Exchange, returns 30% cost for auction
Level 3
When items are not sold in Exchange, returns 50% cost for auction
Level 4
When items are not sold in Exchange, returns 70% cost for auction
Level 5
When items are not sold in Exchange, returns 90% cost for auction
magic rock making
Active Skill
Level 1
Blacksmith could make magic stones with special effects. Skill level affects 20.3% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items
Level 2
Blacksmith could make magic stones with special effects. Skill level affects 22.5% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items
Level 3
Blacksmith could make magic stones with special effects. Skill level affects 24.7% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items
Level 4
Blacksmith could make magic stones with special effects. Skill level affects 26.9% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items
Level 5
Blacksmith could make magic stones with special effects. Skill level affects 29.1% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items
Level 6
Blacksmith could make magic stones with special effects. Skill level affects 31.3% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items
Level 7
Blacksmith could make magic stones with special effects. Skill level affects 33.5% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items
Level 8
Blacksmith could make magic stones with special effects. Skill level affects 35.7% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items
Level 9
Blacksmith could make magic stones with special effects. Skill level affects 37.9% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items
Level 10
Blacksmith could make magic stones with special effects. Skill level affects 40.1% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula. After learning it, has a chance to get Fuel x1 when picking up items
refining expert
Passive Skill
Level 1
Blacksmith Dex and Luk's effect to refine success rate increases by 0.5%
Level 2
Blacksmith Dex and Luk's effect to refine success rate increases by 1%
Level 3
Blacksmith Dex and Luk's effect to refine success rate increases by 1.5%
Level 4
Blacksmith Dex and Luk's effect to refine success rate increases by 2%
Level 5
Blacksmith Dex and Luk's effect to refine success rate increases by 2.5%
Level 6
Blacksmith Dex and Luk's effect to refine success rate increases by 3%
Level 7
Blacksmith Dex and Luk's effect to refine success rate increases by 3.5%
Level 8
Blacksmith Dex and Luk's effect to refine success rate increases by 4%
Level 9
Blacksmith Dex and Luk's effect to refine success rate increases by 4.5%
Level 10
Blacksmith Dex and Luk's effect to refine success rate increases by 5%