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Ragnarok Mobile Guides
madogear mechanic Build Guide
Madogear mechanics are the only build to go for since it overpowers its second job and transcendent skills by a large margin. Madogear mechanic build have a wide variety of skills that can be used on different situations that can bring you and your team to victory. Aside from being an insane damage dealer, they are also very good at supporting, due to the fact that their support skills can be applied to party members as well. With the fun playstyle and overpowered skills of madogear, you can be sure that you'll never go wrong with this build!
Total Stats
strength
240
agility
0
vitality
50
intelligence
50
dexterity
150
luck
0
Skills
Level 5
madogear license
Level 5
knuckle boost
Level 10
arm cannon
Level 3
anti-gravity armor
Level 1
side slide
Level 10
self destruction
Level 3
magnetic field
Level 3
neutral barrier
Grinding Spots
Find the best monsters to hunt for your level! press the "Hunt Now" button to proceed to our monster hunter system (opens a new tab)
Equipments(clickable)
headgear
rudolph's horn
headgear
nut on head
headgear
spiked scarf
garment
ancient cape
armor
staunch armor
back
devil wing
offhand
rosa bracelet
weapon
doom axe
tail
beast's tail
footgear
rune boots
accessory
staunch ring
accessory
powerful ring
Cards
headgear
andre star
headgear
marduk
garment
raydric
armor
archer skeleton star
armor
argiope
offhand
marc
weapon
minorous
weapon
hydra
footgear
verit
footgear
eggyra
accessory
ultraman
accessory
kaho
Pets



Runes
successive flying punches
arm cannon - strong
arm cannon - destroy
suicidal destruction - strong
emergency shield
magnetic field - strong
Tips
forget axe build! madogear is the way to go!
use knuckle boost for boss hunting because it can be endowed by an element
use arm cannon on pvp because it ignores flee/nevermiss and is an area skill but cannot be endowed(forced neutral)
play around with your stats depending on the purpose
unmount from your madogear to get healed, then mount again
use side slide to escape from undesirable situations
use magnetic field to trap opponents then self destruct to secure the kill
use neutral barrier to protect your party from ranged attacks as well as to boost their def and mdef
use anti gravity armor so you won't get affected by area skills like meteor storm or traps
you can use matyr's leash for added mobility
axe mastery is optional because you already have enough attack and physical penetration.
combo: expert precision stone + elemental endow + loud exclamation + overthrust max + madogear + anti gravity armor + knuckle boost