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agi crit lord knight guide
agi crit lord knight
Agi crit lord knights are the only build that can go pure agi crit without having to sacrifice their HP pool, this is because lord knights have the highest HP pool in the game, and with this advantage, lord knights can focus on pumping up their damage to the maximum.
Stats
70-90 str
40-60 agi
40-60 vit
40-60 luk
Skills
Swordsman Skills
10 Sword Mastery
10 Bash
1 Magnum Break
9 Increase Recuperation
5 Taunt
5 endure
Knight Skills
5 Cavalry Combat
5 Cavalry Mastery
10 One Hand Quicken
10 Aura Blade
10 Endure
Lord Knight Skills
10 Lord's Aura
5 Concentration
10 Sword Parry
5 Call of Justice
10 Head Crush
Grinding Spots




























Pets





Equipments
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Upper Limit












Cards












Runes
normal attack
sword mastery
taunt
aura blade
one hand quicken
cavalry mastery
concentration
Tips
• It's good to invest on ignore def EQ in case you won't reach 100 crit
bash lord knight guide
bash lord knight
Bash build lord knights have one job, to bash their way to level 99. Bash skill might be a first job skill, but with the correct equipments and cards, Bash can just be as powerful as any third class skills, not to mention the low skill delay and tons of runes to support it.
Stats
80-99 str
30-50 vit
00-40 dex
Skills
Swordsman Skills
10 Sword Mastery
10 Bash
1 Magnum Break
5 Increase Recuperation
7 Taunt
7 endure
Knight Skills
5 Cavalry Combat
5 Cavalry Mastery
5 One Hand Quicken
10 Aura Blade
10 Endure
5 Bowling Bash
Lord Knight Skills
10 Lord's Aura
5 Concentration
10 Sword Parry
5 Call of Justice
5 HP Alight
5 Frenzy
Grinding Spots




























Pets





Equipments
Lower Limit












Upper Limit












Cards












Runes
ignore def
advanced sword mastery
bash
taunt
sword mastery
aura blade
cavalry mastery
concentration
Tips
• Use magnum break before using bash
• Don't forget to deposit your bongun card
• Be wary of your sp pool
• Use warm/hot dish to increase leveling efficiency
pierce/spiral pierce lord knight guide
pierce/spiral pierce lord knight
Pierce/Spiral pierce build lord knight is among the powerhouse when it comes to defeating boss monsters. With the skill pierce, that can do x3 hit on large monsters. On top of that, lord knights have plenty of attack boosting skills that makes them hit even harder. All in all, pierce lord knights sit on top of all class when it comes to boss hunting, of course when equipped properly :D
Stats
80-99 str
30-50 vit
00-40 dex
Skills
Swordsman Skills
10 Bash
1 Magnum Break
10 Increase Recuperation
9 Taunt
10 endure
Knight Skills
5 Cavalry Combat
5 Cavalry Mastery
10 Spear Mastery
10 Pierce
5 Heart of Steel
Lord Knight Skills
10 Lord's Aura
5 Concentration
10 Spiral Pierce
5 Call of Justice
5 HP Alight
5 Frenzy
Grinding Spots




























Pets





Equipments
Lower Limit












Upper Limit












Cards












Runes
ignore def
taunt
endure
pierce
spiral pierce
Spear Mastery
Cavalry Mastery
Taunt
Tips
• Use magnum break before using pierce/spiral pierce
• Minorous card is your bestfriend
• Use pierce on medium and large monsters
• Use spiral pierce on small monsters
• Be wary of your sp pool
• Use warm/hot dish to increase leveling efficiency
lord knight rune map

Rune Name | Rune Count | Rune Description |
---|---|---|
Ignore DEF | 5 | Ignore 1% DEF when using sword |
Normal Attack | 5 | Damage for swordsman normal attacks +3% |
Def | 3 | Gain 1 DEF for each 5 AGI |
MDef | 3 | MDEF +10 |
Advance Sword Mastery | 10 | Ignore 1% DEF when using swords |
Bash | 10 | [Bash] damage +10% |
Taunt | 5 | Decrease the ATK buff effect of [Taunt] by -5% |
Taunt range | 2 | Skill distance of [Taunt] +0.5m |
Endure | 3 | Unlimit the blocking amount of [Endure] for ([Endure] skill Lv X 0.5) sec. Adjusted amount +0.5 with every rune point |
Sword Mastery | 3 | P.ATK of [Sword Mastery] +60% |
Heart of Steel | 2 | [Heart of Steel] SP consumption -10% |
Aura Blade | 3 | [Aura Blade] gives 5 Extra ATK per level |
Sword Quicken | 2 | [Sword Quicken] SP consumtion -10% |
Spear Mastery | 3 | P.ATK +8 when using Spears |
Pierce range | 2 | Range of [Pierce] +0.5m |
Cavalry Mastery | 6 | [Cavalry Mastery] damage against small size monsters + {[Cavalry Mastery] Lv X 1%} |
Brandish Spear | 5 | Damage against Medium size enemies with [Brandish Spear] +3% |
Concentration | 5 | Gear DEF penalty of [Concentration] -7% |
Lord's Aura | 2 | [Lord's Aura] SP consumption -15% |
Head Crush | 1 | Decrease healing received by bleeding target by 15%. Can stack 3x(45%) (HP recovery and potions not affected) |
Head Crush SP | 2 | [Head Crush] SP consumption -10% |
Joint Beat | 6 | [Joint Beat] damage +15% |
Spiral Pierce | 2 | Skill range of [Spiral Pierce] 0.5m |
Berserk CD | 3 | [Berserk] skill CD -7% |
Berserk FLEE | 4 | [Berserk] FLEE penalty -12% |
Rage of Berserk | 1 | Learn [Rage of Berserk] Lv.1: Cure some status ailments: Immobilize, Freeze, Stone Curse, Sleep. CD: 40sec |
Rage of Berserk II | 2 | After using [Rage of Berserk], you gain immunity to the same kind of status ailments for the next 2sec. +2 duration with every rune point |
Tension Relax | 3 | Learn [Tension Relax] Lv. 1: Relax your muscle and HP recovery rate +100% |
Spear Boomerang | 3 | Learn [Spear Boomerang], Throw the spear to the enemy afar to deal 100% P.ATK. Must equip Spear weapon to use. P.ATK +100% and distance +20% in every rune point |
Spear Boomerang II | 2 | [Spear Boomerang] has 15% chance to lower target speed by 20%. Chance + 15% and speed decrease +20% for every rune point |
Reflect Shield | 3 | Change the effect of [Counter Attack] to [Reflect Shield]. Reflect the Melee damage received by {Base value 5 X 10% DEF} real damage. The duration will last for {[Counter Attack] Lv X 2} sec. Base value +5 for every rune point |
Counter magic | 1 | Reflect 15% Magic Damage if [Counter Attack] is in Reflect Shield |
Counter range | 1 | Counter 8% Ranged P.Damage if [Counter Attack] is in Reflect Shield |
Charge Attack | 3 | Learn [Charge Attack], instantly rush to the enemy and deal 200% P.ATK. Charge distance +1m and damage +50% for every rune point |
Seize Opportunity | 3 | Obtain [Seize Opportunity] skill Lv +1 consume a [Pursuit] stack to deal {Skill Lv X 150% P.Damage} to a target {LUK affects the damage}. Gain 1 [Pursuit] stack per minute, up to 3 total |
Pursuit | 3 | Normal attack have 10% chance to speed up [Pursuit] generation by 1 sec {3sec if attack is critical} |