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agi-dex-luk(ADL) sniper
ADL build snipers can be compared to agi crit assassin cross except that snipers are a ranged class, and as long as they equip a bow, they can take down any enemy they encounter. This build can adapt to any situations like farming, grinding, boss hunting, etc. ADL build sniper is one of the highest damage class in game that their normal attack(crit) can even reach an unimaginable 250k damage!
Stats
60-99 agi
80-99 dex
40-80 luk
Skills
Archer Skills
10 Elemental Arrow
10 Owl's Eye
10 Vulture's Eye
10 Arrow Shower
Hunter Skills
10 Improve Concentration
10 Blitz Beat
5 Falcon Assault
10 Beast Master
Sniper Skills
10 True Sight
10 Tamer
10 Wild Awakening
5 Wind Walk
5 free skill points
Grinding Spots
Pets
Equipments
Lower Limit
Upper Limit
Cards
Runes
dex
crit damage
immobilize
arrow shower
falcon
blitz beat
beast master
Tips
• Kobold + Greatest general cards are a good combo for agi crit builds
• It's best to create an alt slave priest
trapper sniper
Trapper build snipers are commonly used as a leveling build since trap skills can kill mobs in an area in 1 shot! Traps are also endowed with different elements, that's why trapper build snipers are so effective against monsters with elements. This build is also good in boss hunting because traps have small cooldown, spammable, long range, and is not affected by size penalty.
Stats
80-99 int
80-99 dex
00-50 vit
Skills
Archer Skills
10 Elemental Arrow
10 Owl's Eye
10 Vulture's Eye
10 Arrow Shower
Hunter Skills
10 Improve Concentration
10 Claymore Trap
5 Freezing Trap
5 Detonate
10 Ankle Snare
Sniper Skills
10 True Sight
10 Land Mine
10 Trap Mastery
5 Sand Man
5 Wind Walk
Grinding Spots
Pets
Equipments
Lower Limit
Upper Limit
Cards
Runes
dex
immobilize
traps
detonate
trap mastery
Tips
• Trappers are more of a level and stat dependent build
• Only int, dex + a few equips can increase trap damage
• MATK doesn't affect trap damage
• Trap range depends on vulture's eye level
• Luna brooch VI can increase trap damage
• Luna brooch + Stardust robe is eq set for trappers
• Use sandman trap to disable aggro
blitzer sniper
Blitzer build snipers are comparable to ADL builds except that blitzers let their falcon do all the work. A blitzer build sniper doesn't need invest on damage cards or equipment, but more on aspd, int, and luk items because auto blitz is dependent on these stats. If left unchecked, a blitzer can fire a barrage of attacks + auto blitz, locking an opponent where they stand.
Stats
80-99 agi
30-50 dex
50-70 int
60-80 luk
Skills
Archer Skills
10 Elemental Arrow
10 Owl's Eye
10 Vulture's Eye
10 Arrow Shower
Hunter Skills
10 Improve Concentration
10 Blitz Beat
5 Falcon Assault
10 Beast Master
5 Ankle Snare
Sniper Skills
10 True Sight
5 Deterrence
5 Wild Awakening
10 Hunting Assault
5 Tamer
5 Wind walk
Grinding Spots
Pets
Equipments
Lower Limit
Upper Limit
Cards
Runes
dex
crit damage
immobilize
arrow shower
falcon
blitz beat
beast master
Tips
• Int affects blitz beat damage
• Luk affects blitz beat activation
• No need to invest in damage eq/cards as your falcon will do most of the damage
Rune Name | Rune Count | Rune Description |
---|---|---|
DEX + | 4 | DEX +1 |
DEX +++ | 1 | DEX +3 |
CritDMG + | 2 | CritDMG +1% |
CritDMG +++ | 2 | CritDMG +2% |
Holy Attack | 1 | Holy Attack +5% |
Fire Attack | 1 | Fire attack +5% |
Immobilize + | 1 | Damage against immobilize targets +10% |
Immobilize +++ | 2 | Damage against immobilize targets +15% |
Arrow Shower I | 3 | [Arrow Shower] damage +5% |
Arrow Shower II | 1 | [Arrow Shower] damage +10% |
Arrow Shower AOE | 1 | [Arrow Shower] AOE target limit +2 |
Charge Arrow | 5 | [Charge Arrow] damage +5% |
Charge Arrow immobile | 2 | [Charge Arrow] damage to immobilze targets +15% |
Elemental Arrow I | 2 | [Elemental Arrow] P.ATK +25% |
Elemental Arrow II | 1 | [Elemental Arrow] P.ATK +50% |
Split Arrow | 4 | [Split Arrow] damage +5% |
Split Arrow burn | 1 | Hitting a burning enemy with [Split Arrow] make sorrounding enemies burn as well, can be stacked with Fire Arrow Shower |
Split Arrow SP | 2 | [Split Arrow] SP consumption -10 |
Fatal Arrow | 2 | [Fatal Arrow] CD time -0.2sec |
Focus Shooting | 5 | [Focus Shooting] casting time -0.3sec, Healing amount +1% but skill delay +0.3 sec |
Round Shot | 5 | [Round Shot] damage +10% |
Round Shot skill delay | 5 | [Round Shot] skill delay -0.1sec |
Falcon | 1 | Pet [Falcon] damage is affected by your refinement attack bonus |
Blitz Beat I | 2 | Gives [Blitz Beat] +10% chance to hit 2 more times |
Blitz Beat II | 1 | Gives [Blitz Beat] +30% chance to hit 2 more times |
Blitz Beat Refine | 1 | For every 1 Lv of weapon refinement [Blitz Beat] damage +1% |
Blitz Beat trigger I | 3 | [Blitz Beat] trigger rate +1% |
Blitz Beat trigger II | 2 | [Blitz Beat] trigger rate +2% |
Blitz stun | 10 | [Blitz Beat], [Falcon Assault], [Hunting Assault] damage +2% if target is in Stun status |
Blitz debuff | 5 | Have 5% chance to randomly remove a Buff effect on the target while triggering [Blitz Beat] |
Beast Master I | 3 | [Beast Master] damage +5% |
Beast Master II | 2 | [Beast Master] damage +10% |
Freezing Trap I | 2 | [Freezing Trap] makes the next water element attack on the target do 5% more additional damage |
Freezing Trap II | 3 | [Freezing Trap] makes the next water element attack on the target do 10% more additional damage |
Claymore Trap I | 3 | [Claymore Trap] makes the next fire element attack on the target do 5% additional damage |
Claymore Trap II | 2 | [Claymore Trap] makes the next fire element attack on the target do 10% additional damage |
Detonate | 3 | [Detonate] damage +5% |
Detonate II | 2 | [Detonate] damage +10% |
Detonate | 1 | If you use [Detonate], traps will only be detonated when you use it again or until the next duration ends |
Trap +++ | 5 | [Claymore Trap] and [Freezing Trap] damage +5% if the target is in Sleep status |
Land Mine | 5 | [Land Mine] deal 10% extra damage if the target is immobilized |
Trap Mastery | 5 | Trap damage +3% with every [Trap Mastery] |
Detention Arrow | 5 | Learn [Detention Arrow]: Cast 3sec, shoot a magic arrow to prison a target. The target will not able to move and attack, gain immunity to magic but receive extra 5% P.ATK for 5sec |
Fire Burst | 1 | Learn [Fire Burst]: 10% chance for [Arrow Shower] to crit if you equipped Fire Arrows, doing 50% additional critical damage |
Fire Arrow Shower | 1 | Learn [Fire Arrow Shower]: Burns targets if you equipped Fire Arrows and use [Arrow Shower], Burnt can be stacked into 4 |