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Revo-Classic Double Strafe Hunter Guide

99porings.com Revo-Classic Double Strafe Hunter Guide

B) Double strafer is the standard build of hunters. Some call them 'Old school' because of it's popularity during the early days of ragnarok online. Now that we're in revo-classic, people still build double strafe hunters but their options are now wider compared before.

<3 Primary stat: Dex(Hit and Damage)
<3 Secondary stat: Agi(ASPD) and Vit(HP/DEF)
<3 Can go hybrid with Int(Trapper) or Int&Luk(Blitzer)

⭐️ Power 8/10: Double strafe's delay depends on your attack speed, so having a high agi will not just help you spam more double strafes a second but will also improve your flee.

⭐️ Survivability 3/10: Hunters have low HP even with adequate Vit. You have your attack range to make up for your low HP.

⭐️ Playability: Medium: Just like any ranged class, you need to learn how to position yourself.

⭐️ Zeny Efficiency 7/10: With hunter's range and attack speed, they can kill a monster before it has the chance to get near them. There are also immobile monsters which are a perfect target for them. Factors like these plus cheap cost of arrows will net hunters a good profit.

⭐️ Boss Hunting Capabilities 8/10: Double strafe hunters can target slow moving bosses to hunt, just kite them and you'll slay the boss unscratched. If you have a party, just position yourself in a safe distance then spam double strafe.

Stats, skills, and additional info about Blitzer Hunters can be found here: http://99porings.com/revo-classic/guides/secondjob/hunter/hunter

Watch our Double Strafe Hunter in action!

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